Apprentice[edit]
The Apprentice is one of the 3 tier 1 classes you immediately have access to when you started playing. Apprentices are budding young spell casters who are able to heal their comrades and cast Arcane Bolt, making Apprentice a valuable party member. Arcane Bolt is a single-target spell, but due to the lack of mastery over the elements, the Apprentice has difficulty controlling the element associated with the spell. This means each time they cast Arcane Bolt, the element of the attack may be different, making it somewhat unreliable.
Despite the shortcomings as an offensive spell caster, the Apprentice has two passive abilities that improve MP regeneration while idling. This is further enhanced by the WIS stat, making the Apprentice a solid and reliable healer in many situations.
Skills:
- Heal: a single healing spell that scales up based on the character's WIS stat and level.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
N/A
|
3 MP
|
N/A
|
Level 10
|
N/A
|
6 MP
|
N/A
|
Level 20
|
N/A
|
9 MP
|
N/A
|
Level 30
|
N/A
|
12 MP
|
N/A
|
Level 40
|
N/A
|
15 MP
|
N/A
|
Level 50
|
N/A
|
18 MP
|
N/A
|
Level 60
|
N/A
|
21 MP
|
N/A
|
Level 70
|
N/A
|
24 MP
|
N/A
|
Level 80
|
N/A
|
27 MP
|
N/A
|
Level 90
|
N/A
|
30 MP
|
N/A
|
Level 100
|
N/A
|
33 MP
|
N/A
|
- Arcane Bolt: A single target ranged magic attack that has a chance to be of fire, water, wind, or earth element. 175% M.ATK at skill level 100.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
125% M.ATK
|
3 MP
|
N/A
|
Level 10
|
130% M.ATK
|
5 MP
|
N/A
|
Level 20
|
135% M.ATK
|
7 MP
|
N/A
|
Level 30
|
140% M.ATK
|
9 MP
|
N/A
|
Level 40
|
145% M.ATK
|
11 MP
|
N/A
|
Level 50
|
150% M.ATK
|
13 MP
|
N/A
|
Level 60
|
155% M.ATK
|
15 MP
|
N/A
|
Level 70
|
160% M.ATK
|
17 MP
|
N/A
|
Level 80
|
165% M.ATK
|
19 MP
|
N/A
|
Level 90
|
170% M.ATK
|
21 MP
|
N/A
|
Level 100
|
175% M.ATK
|
23 MP
|
N/A
|
- Arcane Mastery (passive): Gives +40 M.ATK and +50 MP regeneration to Apprentice/Mage when idling at skill level 100. This skill gains skill EXP when the Apprentice/Mage casts a spell.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
N/A
|
N/A
|
+0 M.ATK. +0 MP generation
|
Level 10
|
N/A
|
N/A
|
+4 M.ATK. +5 MP generation
|
Level 20
|
N/A
|
N/A
|
+8 M.ATK. +10 MP generation
|
Level 30
|
N/A
|
N/A
|
+12 M.ATK. +15 MP generation
|
Level 40
|
N/A
|
N/A
|
+16 M.ATK. +20 MP generation
|
Level 50
|
N/A
|
N/A
|
+20 M.ATK. +25 MP generation
|
Level 60
|
N/A
|
N/A
|
+24 M.ATK. +30 MP generation
|
Level 70
|
N/A
|
N/A
|
+28 M.ATK. +35 MP generation
|
Level 80
|
N/A
|
N/A
|
+32 M.ATK. +40 MP generation
|
Level 90
|
N/A
|
N/A
|
+36 M.ATK. +45 MP generation
|
Level 100
|
N/A
|
N/A
|
+40 M.ATK. +50 MP generation
|
- Improved Spirituality (passive): Gives +10 WIS and +50 MP regeneration to Apprentice/Priest when idling at skill level 100. This skill also improves the effectiveness of MP regenerating items. This skill gains skill EXP each time the Apprentice/Priest idles.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
N/A
|
N/A
|
+0 WIS. +0 MP regeneration
|
Level 10
|
N/A
|
N/A
|
+1 WIS. +5 MP regeneration
|
Level 20
|
N/A
|
N/A
|
+2 WIS. +10 MP regeneration
|
Level 30
|
N/A
|
N/A
|
+3 WIS. +15 MP regeneration
|
Level 40
|
N/A
|
N/A
|
+4 WIS. +20 MP regeneration
|
Level 50
|
N/A
|
N/A
|
+5 WIS. +25 MP regeneration
|
Level 60
|
N/A
|
N/A
|
+6 WIS. +30 MP regeneration
|
Level 70
|
N/A
|
N/A
|
+7 WIS. +35 MP regeneration
|
Level 80
|
N/A
|
N/A
|
+8 WIS. +40 MP regeneration
|
Level 90
|
N/A
|
N/A
|
+9 WIS. +45 MP regeneration
|
Level 100
|
N/A
|
N/A
|
+10 WIS. +50 MP regeneration
|
Class level |
Title
|
Level 0
|
N/A
|
Level 5
|
Initiate Apprentice
|
Level 10
|
Intermediate Apprentice
|
Level 20
|
Advanced Apprentice
|
Level 30
|
Book Worm
|
Level 40
|
Master Apprentice
|
Level 50
|
Professor
|