Jump to content

Related changes

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes optionsShow last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide my edits | Show bots | Hide minor edits
Show new changes starting from 02:22, 29 January 2026
 
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

22 January 2026

N    04:13  Affixes/Armor/Heavy/Capes diffhist +5,953 Owchy talk contribs (Created page with "= Heavy Armor – Capes (Affixes) = Heavy “capes” (tunics) act like defensive outer layers, mixing HP/defenses with mana regeneration on all tiers. '''Possible affixes:''' HP, PDEF, MDEF, CDEF, CNEGATE, SDEF, MPREGENERATION == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Tunic...")
N    04:12  Affixes/Armor/Heavy/Feet diffhist +5,932 Owchy talk contribs (Created page with "= Heavy Armor – Feet (Affixes) = Heavy Armor sabatons combine movement rolls with HP and defensive layers; later tiers add stronger mitigation. '''Possible affixes:''' SPEED, HP, PDEF, MDEF, CNEGATE, CDEF, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Sabatons == {| class=...")
N    04:12  Affixes/Armor/Heavy/Hands diffhist +5,814 Owchy talk contribs (Created page with "= Heavy Armor – Hands (Affixes) = Heavy Armor gauntlets add toughness while still offering some evasion rolls. '''Possible affixes:''' EVA, HP, PDEF, MDEF, CDEF, CNEGATE, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Gauntlets == {| class="wikitable" ! Stat Name !! colspan...")
N    04:11  Affixes/Armor/Heavy/Torso diffhist +5,402 Owchy talk contribs (Created page with "= Heavy Armor – Body (Affixes) = Heavy Armor body pieces are all about raw durability, stacking HP and core defenses, with some variants adding mitigation. '''Possible affixes:''' HP, PDEF, MDEF, CDEF, CNEGATE, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Breastplate == {...")
N    04:11  Affixes/Armor/Heavy/Head diffhist +5,870 Owchy talk contribs (Created page with "= Heavy Armor – Head (Affixes) = Heavy Armor helms focus on durability (HP) and layered defenses, with later tiers introducing status mitigation. '''Possible affixes:''' HP, MP, PDEF, MDEF, CDEF, CNEGATE, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Helm == {| class="wiki...")
N    03:50  Affixes/Armor/Medium/Capes diffhist +5,361 Owchy talk contribs (Created page with "= Medium Armor – Cloaks (Affixes) = Medium Armor cloaks lean into evasion and layered defenses, with some variants adding speed and mana regeneration. '''Possible affixes:''' EVA, SPEED, PDEF, MDEF, SDEF, MPREGENERATION == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Shredded Leather Cl...")
N    03:50  Affixes/Armor/Medium/Feet diffhist +5,297 Owchy talk contribs (Created page with "= Medium Armor – Feet (Affixes) = Medium Armor boots emphasize speed and survivability, with some variants adding evasion. '''Possible affixes:''' SPEED, EVA, PDEF, MDEF, CNEGATE, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Shredded Leather Boots == {| class="wikitable" ! Stat...")
N    03:50  Affixes/Armor/Medium/Hands diffhist +5,229 Owchy talk contribs (Created page with "= Medium Armor – Hands (Affixes) = Medium Armor gloves provide evasion and defenses, with some variants offering additional speed. '''Possible affixes:''' EVA, SPEED, PDEF, MDEF, CDEF, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Shredded Leather Gloves == {| class="wikitable" !...")
N    03:49  Affixes/Armor/Medium/Torso diffhist +5,384 Owchy talk contribs (Created page with "= Medium Armor – Body (Affixes) = Medium Armor body pieces emphasize durability (HP/defenses) with mobility-focused variants (speed/evasion). '''Possible affixes:''' SPEED, EVA, HP, PDEF, MDEF, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Shredded Leather Brigandine == {| class=...")
N    03:48  Affixes/Armor/Medium/Head diffhist +5,290 Owchy talk contribs (Created page with "= Medium Armor – Head (Affixes) = Medium Armor headgear balances evasion, defenses, and mobility with occasional speed-based variants. '''Possible affixes:''' EVA, SPEED, MP, PDEF, MDEF, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Shredded Leather Hood == {| class="wikitable" !...")