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Show new changes starting from 00:20, 16 February 2026
 
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15 February 2026

     06:42  Equipment 2 changes history +3,822 [Owchy (2×)]
     
06:42 (cur | prev) −817 Owchy talk contribs (Equipment Slots)
     
06:42 (cur | prev) +4,639 Owchy talk contribs
N    04:35  Legendary diffhist +4,960 Owchy talk contribs (Created page with "'''Legendary Equipment''' are the rarest and most powerful items in Roidle. These unique items feature rich lore, exceptional stats, and special abilities that cannot be found on standard equipment. There are currently only three legendary items in the game, each with its own story and unique powers. == Overview == Legendary equipment is distinguished by: * '''Unique lore''' - Each item has an extensive backstory involving legendary figures * '''Special powers''' - Ab...")
N    04:27  Etc. 4 changes history +6,404 [Owchy (4×)]
     
04:27 (cur | prev) 0 Owchy talk contribs (Christmas/New Year Event)
     
04:25 (cur | prev) 0 Owchy talk contribs (Semi-Precious Gemstones)
     
04:21 (cur | prev) 0 Owchy talk contribs (Tier 5 (46-64 Zeny))
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04:19 (cur | prev) +6,404 Owchy talk contribs (Created page with "'''Vendor Items''' (also known as '''Loot''' or '''etc. items''') are items dropped by monsters that have no practical use other than being sold to merchants for Zeny. These items are the primary source of income for players and come in various tiers and values. == Overview == Vendor items are automatically collected during hunts and can be sold to merchants in towns for Zeny. They range from common monster drops worth a few Zeny to precious gemstones and metals worth...")
N    04:13  Consumables 3 changes history +10,494 [Owchy (3×)]
     
04:13 (cur | prev) 0 Owchy talk contribs (Special Consumables)
     
04:12 (cur | prev) 0 Owchy talk contribs (Event Boxes)
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04:03 (cur | prev) +10,494 Owchy talk contribs (Created page with "'''Consumables''' are single-use items that provide various benefits when used, including healing, stat buffs, loot boxes, and special effects. They are essential for survival in dungeons, difficult hunts, and extended farming sessions. == Overview == Consumables can be used during or outside of battle to: * Restore HP and MP * Remove debuffs and status effects * Grant temporary stat bonuses * Obtain random items from loot boxes * Activate special server-wide effects...")

13 February 2026

 m   00:37  Accessories 2 changes history +153 [RazorT23 (2×)]
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00:37 (cur | prev) +74 RazorT23 talk contribs (Added more links)
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00:34 (cur | prev) +79 RazorT23 talk contribs (How to obtain: Added links)

12 February 2026

N    01:58  Accessories 2 changes history +8,376 [RazorT23 (2×)]
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01:58 (cur | prev) +479 RazorT23 talk contribs (Added item icons)
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01:48 (cur | prev) +7,897 RazorT23 talk contribs (Put down the words and numbers)

10 February 2026

N    06:26  Materials diffhist +15,341 Owchy talk contribs (Created page with "'''Estate Materials''' are construction resources used to build and upgrade facilities in your Estate. There are two categories of materials: '''Raw Materials''' (gathered from nodes during hunts) and '''Processed Materials''' (crafted from raw materials at Processing Stations). == Overview == The Estate system uses four types of construction materials: * '''Bricks''' - Processed from Stone at the Stonemill * '''Planks''' - Processed fr...")