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Desert

From ROIdle Wiki

Desert

The Desert is a mid-to-high level region in Roidle where players can send their characters to hunt monsters and gather materials. It consists of six distinct field areas spanning levels 31-59, making it suitable for intermediate and advanced players.

Overview

The Desert region is one of four major hunting areas, alongside the Capital (Lv 1-29), Forest (Lv 31-59), and Mountain (Lv 31-59). The Desert features arid-themed monsters including various cacti, desert creatures, and ancient undead beings. Each field within the Desert has its own level range, monster types, and gathering resources. Players can send their characters to these fields for automated hunting sessions that continue even while offline.

Accessing the Fields

To send characters to hunt in the Desert:

  1. Select the desired field from the location list
  2. Review the monsters and gathering nodes available
  3. Choose a time duration (10 minutes to 48 hours)
  4. Select a difficulty level (Easy, Normal, or Hard)
  5. Select which characters to send (up to 5)
  6. Click "Start" to begin the hunting session

Field Locations

Desert 1 (Levels 31–35)

Image Monster Level
Sand Slime 31
Feral Cactus 32
Desert Horned Rabbit 34
Sidewinder 35
Node Name
Skinnable Body IV
Plant IV

Desert 2 (Levels 35–40)

Image Monster Level
Sidewinder 35
Cursed Cactus 38
Scorching Lizard 39
Sand Scorpid 40
Node Name
Skinnable Body IV
Boulder IV

Desert 3 (Levels 41–45)

Image Monster Level
Giant Cactus 41
Parasand 42
Colossal Cobra 44
Colossal Scorpion 45
Node Name
Skinnable Body V
Plant V

Desert 4 (Levels 46–49)

Image Monster Level
Colossal Wasp 46
Colossal Antlion 47
Crocolisk 48
Sand Tentacles 49
Node Name
Skinnable Body V
Boulder V

Desert 5 (Levels 51–55)

Image Monster Level
Desert Colossus 51
Ancient Cactus 52
Sandworm 54
Mummy 55
Node Name
Skinnable Body VI
Plant VI

Desert 6 (Levels 56–59)

Image Monster Level
Ghost Sphynx 56
Eldritch Fire Slime 57
Arcana Skeleton 58
Ancient Mummy 59
Node Name
Skinnable Body VI
Boulder VI

Difficulty Levels

Each hunting session can be set to one of three difficulty levels:

  • Easy - Lower rewards but safer. 1-2 enemies.
  • Normal - Balanced risk and rewards, 4-5 enemies.
  • Hard - Same as Normal, but can spawn elites.

Materials Gathering

The "Materials gathering on" toggle allows players to enable or disable automatic gathering of resources from nodes during hunting sessions. When enabled, characters will collect materials from the gathering nodes present in the selected field.

Gathering Resources

Skinnable Bodies

  • Skinnable Body IV (Lv 31) - Found in Desert 1, 2
  • Skinnable Body V (Lv 41) - Found in Desert 3, 4
  • Skinnable Body VI (Lv 51) - Found in Desert 5, 6

Plants

  • Plant IV (Lv 31) - Found in Desert 1
  • Plant V (Lv 41) - Found in Desert 3
  • Plant VI (Lv 51) - Found in Desert 5

Boulders

  • Boulder IV (Lv 31) - Found in Desert 2
  • Boulder V (Lv 41) - Found in Desert 4
  • Boulder VI (Lv 51) - Found in Desert 6

Rewards

Hunting in the Desert fields provides:

  • Experience for character leveling
  • Monster drops and loot
  • Higher-tier gathering materials (Tier IV-VI)

See Also