Warrior

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The Warrior is one of the 3 tier 1 classes you immediately have access when you start playing. Although they are still a rookie fighter learning the ropes and developing their skills, they have a strong foundation in combat and are able to hold their own in battle, taking either a tanking or damage-dealing role.

In terms of tanking, Warriors have a passive ability that increases their HP and improves the effectiveness of healing items, and also a skill that can heal a percentage of their Max HP. They may not yet be able to tank as effectively as the Knights, but they are still able to contribute to the group's defense.

As a damage dealer, Warriors have a single-target damage-dealing ability, party-wide P.ATK enhancing buff, as well as a passive ability that enhances P.ATK.


Skills[edit]

Bash[edit]

active | single target attack

A single target melee skill that deals 130~150% P.ATK.

Skill level Damage MP Cost Other Effects/durations
0 130% P.ATK 2 MP N/A
10 134% P.ATK 3 MP N/A
20 138% P.ATK 4 MP N/A
30 142% P.ATK 5 MP N/A
40 146% P.ATK 6 MP N/A
50 150% P.ATK 7 MP N/A


Fortitude[edit]

passive

Gives +0~400 HP and increases the effectiveness of healing consumables by 0~20%. This skill gains skill EXP proportional to the amount of HP healed by the character through the use of consumables (excludes overhealing).

Skill level Increase Other Effects/durations
0 0 HP 0% extra healing when using consumables
10 80 HP 4% extra healing when using consumables
20 160 HP 8% extra healing when using consumables
30 240 HP 12% extra healing when using consumables
40 320 HP 16% extra healing when using consumables
50 400 HP 20% extra healing when using consumables


War Cry[edit]

active | party buff

Skill level Increase MP Cost Other Effects/durations
0 10 P.ATK 5 MP 4 Rounds
10 12 P.ATK 7 MP 5 Rounds
20 14 P.ATK 9 MP 6 Rounds
30 16 P.ATK 11 MP 7 Rounds
40 18 P.ATK 13 MP 8 Rounds
50 20 P.ATK 15 MP 9 Rounds


Second Wind[edit]

active | self-heal

A self-heal that restores a big chunk of the user's HP, but has a long cooldown until it can be used again.

Skill level Recovery MP Cost Other Effects/durations
0 20% Max HP 6 MP 15 Rounds Cooldown
10 24% Max HP 8 MP 13 Rounds Cooldown
20 28% Max HP 10 MP 12 Rounds Cooldown
30 32% Max HP 13 MP 10 Rounds Cooldown
40 36% Max HP 15 MP 9 Rounds Cooldown
50 40% Max HP 18 MP 8 Rounds Cooldown


Martial Prowess[edit]

passive

Grants +0~40 P.ATK to the character. This skill gains skill EXP when the they are hit by an attack.

Skill level Increase
0 +0 P.ATK
10 +8 P.ATK
20 +16 P.ATK
30 +24 P.ATK
40 +32 P.ATK
50 +40 P.ATK


Titles[edit]

Class level Title
Level 0 N/A
Level 2 Initiate Warrior
Level 5 Rookie Warrior
Level 10 Skilled Warrior
Level 15 Adept Warrior
Level 20 Master Warrior
Level 25 Grand Warrior