Sage
Sage
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| Max Level: | 50 | ||||||||||||
| Base HP/Level: Variable HP/Level: Base MP/Level: |
4 0.55 6 | ||||||||||||
| Unlocks from: Sorcerer | |||||||||||||
| Unlocks: None | |||||||||||||
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Class Bonuses
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The Scholar of the Occult
Forgotten knowledge; unnatural sorcery; no boundaries of tradition are a deterrent to this scholar. In their pursuit for deeper truths, they discovered ways to magically expand the influence of their own Arcane mastery and to dig into the inner realms of their enemies, draining their enhancements and mana, and redirecting it into their allies.
The Sage represents the pinnacle of arcane scholarship, wielding magic not just as a weapon but as a tool for manipulation and support. Through Soul Link, they share their considerable magical bonuses with allies, turning the entire party into enhanced spellcasters. Their Draining Pulse and Soul Siphon abilities drain enemy resources while Spell Breaker shuts down enemy mages entirely. For offense, Arcane Barrage and Arcane Lance provide versatile neutral damage options.
Unlock
Sage is a tier 3 class that is unlocked by leveling the Sorcerer class to level 40. As all T3 classes, it retains all of the previous T2 and T1 classes' skills.
Pros and Cons
Comparisons are made considering classes from the same tier
Sages excel as magical support specialists who enhance allies while crippling enemy casters. Soul Link shares bonuses from Arcane Intellect, Clairvoyance, and stolen MP with linked allies, making them invaluable in magic-heavy parties. Spell Breaker can completely shut down enemy spellcasters, absorbing their MP for the team.
Their offensive options are respectable: Arcane Barrage fires 5 missiles at multiple targets, while Arcane Lance concentrates all power into a single devastating strike with high critical potential.
- Strengths:
- Exceptional party support through Soul Link
- Shuts down enemy mages with Spell Breaker
- MP sustain through Soul Siphon and Spell Breaker
- Flexible neutral damage with Arcane skills
- Clairvoyance provides party-wide evasion buff
- Grimoire Comprehension rewards Tome/Manual usage
- Weaknesses:
- Lower raw damage than Wizard
- Soul Link requires setup time
- Less effective against non-magical enemies
- Dependent on allies to maximize potential
Stats
Sages balance INT for M.Atk with WIS for MP regeneration and DEX for S.Atk to land debuffs.
INT powers spell damage and is enhanced by Arcane Intellect. WIS provides MP sustain and M.Def. DEX ensures Draining Pulse, Soul Siphon, and Spell Breaker land consistently.
AGI offers some speed for more actions. VIT provides modest survivability.
Class Bonuses
The Levels in which one receives a certain bonus
| Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
|---|---|---|---|---|---|---|---|---|---|---|
| STR | ||||||||||
| AGI | 9 | 21 | ||||||||
| VIT | 11 | 28 | 36 | |||||||
| INT | 1 | 7 | 13 | 19 | 24 | 30 | 34 | 40 | 48 | 50 |
| DEX | 5 | 17 | 25 | 33 | 39 | 43 | 46 | 49 | ||
| WIS | 3 | 15 | 22 | 27 | 31 | 37 | 42 | 45 |
Recommended Builds
- For maximum party support:
Balance INT and WIS for sustained buffing and MP sharing. DEX ensures debuffs land. Focus on keeping Soul Link active on key allies.
- For offensive Sage:
Prioritize INT for Arcane Lance damage, with DEX for the skill's critical bonuses. Use Arcane Intellect to boost M.Atk further.
- For anti-mage specialist:
Heavy DEX investment for Spell Breaker and Status Sovereignty. Shut down enemy casters while stealing their MP for the team.
Gear
Recommended gear for Sages
- Weapons
- Tomes/Manuals: Synergize with Grimoire Comprehension for bonus M.Atk and MP Regen per tier
- Staves: Maximum M.Atk if focusing on damage
- Wands: Balanced option with S.Atk variants for debuff builds
- Armor
- Light Armor: Essential for MP regeneration and M.Def
- Medium Armor: If needing more physical defense
- Accessories
- INT and M.Atk accessories for spell damage
- S.Atk accessories for landing debuffs and Soul Siphon
- WIS accessories for MP sustain
Scripts
Default
The default script prioritizes support and anti-mage tactics:
- Uses healing items when HP is critically low
- Uses Soul Link on Wizard allies who aren't linked
- Uses Clairvoyance when Foresight buff is not active (5 round cooldown)
- Skips idle if enemies are not gathering materials
- Idles when only gathering nodes remain
- Uses Draining Pulse when enemies have 2+ Drain stacks and 2+ enemies present
- Uses Spell Breaker on channeling enemies with highest M.Atk (5 round cooldown)
- Uses Arcane Barrage against 3+ enemies not gathering materials
- Uses Arcane Lance as primary attack against non-gathering enemies
- Falls back to basic attacks
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Ideas and Suggestions
These are all suggestions, you can't have 1 script which is perfect for every hunt, gear or playstyle
- Prioritize Soul Link on your party's primary damage dealers, especially other mages
- Clairvoyance provides significant evasion - keep it active on linked allies
- Use Spell Breaker proactively on channeling enemies to interrupt their spells and steal MP
- Draining Pulse stacks reduce enemy Eva and SPD - build stacks before consuming them
- Arcane Barrage is better for multiple targets, Arcane Lance for single-target burst
- Equip Tomes or Manuals to benefit from Grimoire Comprehension
Skills
Arcane Barrage
active | attack | multi-target | neutral
- Max level: 100
- Range: 4
- Available on: Sage
- Enhanced by: Magic Darts, Magic Missile
A torrential neutral ranged spell that fires 5 arcane missiles at up to 5 different enemies. Enhanced by Magic Darts and Magic Missile, adding 0~20% M.Atk per missile on top. Missiles prioritize hitting multiple targets, but can hit the same if only 1 remains. Each missile deals 50~100% M.Atk damage. Consecutive hits on the same target deal 75% damage. Receives 0~40 additional HIT from enhancing skills.
| Skill level | MP Cost | Damage per Missile | Hit Bonus |
|---|---|---|---|
| 0 | 35 MP | 50% M.ATK | +0 Hit |
| 25 | 43.75 MP | 55% M.ATK | +5 Hit |
| 50 | 52.5 MP | 60% M.ATK | +10 Hit |
| 75 | 61.25 MP | 65% M.ATK | +15 Hit |
| 100 | 70 MP | 70% M.ATK | +20 Hit |
Arcane Lance
active | attack | single target | neutral | critical
- Max level: 100
- Range: 4
- Available on: Sage
- Enhanced by: Magic Darts, Magic Missile
Concentrates all magic missiles into 1 powerful arcane harpoon that hits with dangerous unpredictability. Enhanced by Magic Darts and Magic Missile, deals a magic missile's damage times 3, plus 30~100% M.Atk Magic Damage, 10~30 C.Chance and 30~80 C.Atk, for a max total of 340% M.Atk and 30 C.Chance, 80 C.Atk and 0~20 Hit inherited from enhancing skills.
| Skill level | MP Cost | Damage | C.Chance | C.Atk |
|---|---|---|---|---|
| 0 | 28 MP | 30% M.ATK (+ 3x Magic Missile) | +10 C.Chance | +30 C.Atk |
| 25 | 33.5 MP | 47.5% M.ATK (+ 3x Magic Missile) | +15 C.Chance | +42.5 C.Atk |
| 50 | 39 MP | 65% M.ATK (+ 3x Magic Missile) | +20 C.Chance | +55 C.Atk |
| 75 | 44.5 MP | 82.5% M.ATK (+ 3x Magic Missile) | +25 C.Chance | +67.5 C.Atk |
| 100 | 50 MP | 100% M.ATK (+ 3x Magic Missile) | +30 C.Chance | +80 C.Atk |
Arcane Intellect
passive
- Max level: 100
- Available on: Sage
- Enhanced by: Mana Surge
Intuitively increases M.ATK by +0.4 per level, as well as granting control of the mana flow into themselves, adding +3 MP per level, for a total of 40 M.Atk and 300 MP at max level. These bonuses can be shared with party members by using Soul Link. Levels up on casting magic abilities.
| Skill level | M.Atk Bonus | Max MP Bonus |
|---|---|---|
| 0 | +0 M.Atk | +0 MP |
| 25 | +10 M.Atk | +75 MP |
| 50 | +20 M.Atk | +150 MP |
| 75 | +30 M.Atk | +225 MP |
| 100 | +40 M.Atk | +300 MP |
Soul Siphon
passive
- Max level: 100
- Available on: Sage
- Enhanced by: Spellmirror
Hitting deeply within their enemies, spells cast by the Sage that connect now also have an S.Atk chance to hurt the enemy's MP by 10~20% of its damage. Furthermore, 25~75% of that MP damage is stolen and divided to the Sage and any Soul Linked allies. Enhanced by Spellmirror, gets 0~10 S.Atk from it, and adds 0~10 S.Atk on top when trying to deal MP damage. Levels up when MP is stolen.
| Skill level | MP Damage | MP Stolen | S.Atk Bonus |
|---|---|---|---|
| 0 | 10% of damage | 25% stolen | +0 S.Atk |
| 25 | 12.5% of damage | 37.5% stolen | +2.5 S.Atk |
| 50 | 15% of damage | 50% stolen | +5 S.Atk |
| 75 | 17.5% of damage | 62.5% stolen | +7.5 S.Atk |
| 100 | 20% of damage | 75% stolen | +10 S.Atk |
Status Sovereignty
passive
- Max level: 100
- Available on: Sage
- Enhanced by: Spellshield
Grasping knowledge from the proverbial heart of ailments, the Sage has offensively and defensively mastered status conditions. Increases S.Atk and S.Def by +0~20. Levels up by landing a hit.
| Skill level | S.Atk Bonus | S.Def Bonus |
|---|---|---|
| 0 | +0 S.Atk | +0 S.Def |
| 25 | +5 S.Atk | +5 S.Def |
| 50 | +10 S.Atk | +10 S.Def |
| 75 | +15 S.Atk | +15 S.Def |
| 100 | +20 S.Atk | +20 S.Def |
Draining Pulse
active | attack | area | debuff
- Max level: 100
- Range: 4
- Available on: Sage
All spells now mark and weaken enemies. When they hit, there is an S.Atk chance to apply Drained to the target. Hits apply a stack of Drain, and drained enemies lose 1~4 Eva per stack and 0.5~2 SPD per stack, each stack lasting 5 rounds. Activate the skill to consume all stacks, dealing 20~50% M.Atk neutral magic damage per stack. Has 100% HIT Rate, bypassing the 95% Hit chance limit. Always activates Soul Siphon's MP steal.
| Skill level | MP Cost | Damage per Stack | Eva/SPD Reduction per Stack |
|---|---|---|---|
| 0 | 30 MP | 20% M.ATK per stack | -1 Eva, -0.5 SPD |
| 25 | 30 MP | 27.5% M.ATK per stack | -1.75 Eva, -0.875 SPD |
| 50 | 30 MP | 35% M.ATK per stack | -2.5 Eva, -1.25 SPD |
| 75 | 30 MP | 42.5% M.ATK per stack | -3.25 Eva, -1.625 SPD |
| 100 | 30 MP | 50% M.ATK per stack | -4 Eva, -2 SPD |
Soul Link
active | buff | single ally
- Max level: 100
- Range: 3
- Available on: Sage
Forms a bond between the Sage's and an ally's essential forces. Any positive effect from Spellmirror, MP drained by Soul Siphon or Spell Breaker, and bonuses from Clairvoyance and Arcane Intellect are shared with all linked allies. Maximum links: 1 at levels 1~19, 2 at levels 20~79, 3 from level 80 forward. Link lasts 10~30 rounds. If a new link exceeds the max, the oldest link is undone. Levels up by linking to a new ally.
| Skill level | MP Cost | Max Links | Duration |
|---|---|---|---|
| 0 | 30 MP | 1 link | 10 rounds |
| 25 | 45 MP | 2 links | 15 rounds |
| 50 | 60 MP | 2 links | 20 rounds |
| 75 | 75 MP | 2 links | 25 rounds |
| 100 | 90 MP | 3 links | 30 rounds |
Clairvoyance
active | buff | self and linked allies
- Max level: 100
- Range: 5
- Available on: Sage
Harnessing the talent of Divination to predict future events, the Sage is able to avoid harm before it even happens. Applies the "Foresight" buff on the Sage and any Soul Linked allies. Foresight provides 30~80 Eva against a single attack, or until the duration expires. Lasts for 4~9 rounds.
| Skill level | MP Cost | Eva Bonus | Duration |
|---|---|---|---|
| 0 | 20 MP | +30 Eva (1 attack) | 4 rounds |
| 25 | 30 MP | +42.5 Eva (1 attack) | 5.25 rounds |
| 50 | 40 MP | +55 Eva (1 attack) | 6.5 rounds |
| 75 | 50 MP | +67.5 Eva (1 attack) | 7.75 rounds |
| 100 | 60 MP | +80 Eva (1 attack) | 9 rounds |
Grimoire Comprehension
passive
- Max level: 100
- Available on: Sage
No one understands the glyphs books of magic contain as well as the Sage. When equipped with Tomes or Manuals, their ability to deeply grasp the magical concepts written within grants them 5~10 M.Atk and 0.5~1 MP Regen times that gear's Tier, rounded down. Levels up by doing damage while equipped with a Tome or Manual.
| Skill level | M.Atk per Tier | MP Regen per Tier |
|---|---|---|
| 0 | +5 M.Atk per tier | +0.5 MP Regen per tier |
| 25 | +6.25 M.Atk per tier | +0.625 MP Regen per tier |
| 50 | +7.5 M.Atk per tier | +0.75 MP Regen per tier |
| 75 | +8.75 M.Atk per tier | +0.875 MP Regen per tier |
| 100 | +10 M.Atk per tier | +1 MP Regen per tier |
Spell Breaker
active | debuff | single target
- Max level: 100
- Range: 3
- Available on: Sage
The Sage applies their extensive magical expertise defensively, surrounding a target with an anti-magic shield. Inflicts a debuff to an enemy that lasts for 4~9 rounds, which causes the target's next magic skill cast to have a 40~90% chance to fizzle out and fail. The Sage, and any Soul Linked allies, recover 50~100% of the absorbed skill's MP cost. Has a 20~40 S.Atk bonus.
| Skill level | MP Cost | Fizzle Chance | MP Recovery | S.Atk Bonus | Duration |
|---|---|---|---|---|---|
| 0 | 23 MP | 40% | 50% MP | +20 S.Atk | 4 rounds |
| 25 | 26.75 MP | 52.5% | 62.5% MP | +25 S.Atk | 5.25 rounds |
| 50 | 30.5 MP | 65% | 75% MP | +30 S.Atk | 6.5 rounds |
| 75 | 34.25 MP | 77.5% | 87.5% MP | +35 S.Atk | 7.75 rounds |
| 100 | 38 MP | 90% | 100% MP | +40 S.Atk | 9 rounds |
Note: Soul Link shares bonuses from Arcane Intellect, Clairvoyance, Spellmirror, and stolen MP with all linked allies.