User contributions for Owchy
Appearance
22 January 2026
- 04:2204:22, 22 January 2026 diff hist 0 N File:12721.png No edit summary current
- 04:2204:22, 22 January 2026 diff hist 0 N File:12702.png No edit summary current
- 04:2204:22, 22 January 2026 diff hist 0 N File:12701.png No edit summary current
- 04:2204:22, 22 January 2026 diff hist 0 N File:12700.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12699.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12680.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12679.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12678.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12677.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12658.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12657.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12656.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12655.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12636.png No edit summary current
- 04:2104:21, 22 January 2026 diff hist 0 N File:12635.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12634.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12633.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12614.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12613.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12612.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12611.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12592.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12591.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12590.png No edit summary current
- 04:2004:20, 22 January 2026 diff hist 0 N File:12589.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12570.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12569.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12568.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12567.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12548.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12547.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12546.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12545.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12526.png No edit summary current
- 04:1904:19, 22 January 2026 diff hist 0 N File:12525.png No edit summary current
- 04:1804:18, 22 January 2026 diff hist 0 N File:12524.png No edit summary current
- 04:1804:18, 22 January 2026 diff hist 0 N File:12523.png No edit summary current
- 04:1804:18, 22 January 2026 diff hist 0 N File:12504.png No edit summary current
- 04:1804:18, 22 January 2026 diff hist 0 N File:12503.png No edit summary current
- 04:1804:18, 22 January 2026 diff hist 0 N File:12502.png No edit summary current
- 04:1804:18, 22 January 2026 diff hist 0 N File:12501.png No edit summary
- 04:1304:13, 22 January 2026 diff hist +5,953 N Affixes/Armor/Heavy/Capes Created page with "= Heavy Armor – Capes (Affixes) = Heavy “capes” (tunics) act like defensive outer layers, mixing HP/defenses with mana regeneration on all tiers. '''Possible affixes:''' HP, PDEF, MDEF, CDEF, CNEGATE, SDEF, MPREGENERATION == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Tunic..." current
- 04:1204:12, 22 January 2026 diff hist +5,932 N Affixes/Armor/Heavy/Feet Created page with "= Heavy Armor – Feet (Affixes) = Heavy Armor sabatons combine movement rolls with HP and defensive layers; later tiers add stronger mitigation. '''Possible affixes:''' SPEED, HP, PDEF, MDEF, CNEGATE, CDEF, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Sabatons == {| class=..." current
- 04:1204:12, 22 January 2026 diff hist +5,814 N Affixes/Armor/Heavy/Hands Created page with "= Heavy Armor – Hands (Affixes) = Heavy Armor gauntlets add toughness while still offering some evasion rolls. '''Possible affixes:''' EVA, HP, PDEF, MDEF, CDEF, CNEGATE, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Gauntlets == {| class="wikitable" ! Stat Name !! colspan..." current
- 04:1104:11, 22 January 2026 diff hist +5,402 N Affixes/Armor/Heavy/Torso Created page with "= Heavy Armor – Body (Affixes) = Heavy Armor body pieces are all about raw durability, stacking HP and core defenses, with some variants adding mitigation. '''Possible affixes:''' HP, PDEF, MDEF, CDEF, CNEGATE, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Breastplate == {..." current
- 04:1104:11, 22 January 2026 diff hist +5,870 N Affixes/Armor/Heavy/Head Created page with "= Heavy Armor – Head (Affixes) = Heavy Armor helms focus on durability (HP) and layered defenses, with later tiers introducing status mitigation. '''Possible affixes:''' HP, MP, PDEF, MDEF, CDEF, CNEGATE, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Copper Helm == {| class="wiki..." current
- 03:5003:50, 22 January 2026 diff hist +5,361 N Affixes/Armor/Medium/Capes Created page with "= Medium Armor – Cloaks (Affixes) = Medium Armor cloaks lean into evasion and layered defenses, with some variants adding speed and mana regeneration. '''Possible affixes:''' EVA, SPEED, PDEF, MDEF, SDEF, MPREGENERATION == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Shredded Leather Cl..." current
- 03:5003:50, 22 January 2026 diff hist +5,297 N Affixes/Armor/Medium/Feet Created page with "= Medium Armor – Feet (Affixes) = Medium Armor boots emphasize speed and survivability, with some variants adding evasion. '''Possible affixes:''' SPEED, EVA, PDEF, MDEF, CNEGATE, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Shredded Leather Boots == {| class="wikitable" ! Stat..." current
- 03:5003:50, 22 January 2026 diff hist +5,229 N Affixes/Armor/Medium/Hands Created page with "= Medium Armor – Hands (Affixes) = Medium Armor gloves provide evasion and defenses, with some variants offering additional speed. '''Possible affixes:''' EVA, SPEED, PDEF, MDEF, CDEF, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Shredded Leather Gloves == {| class="wikitable" !..." current
- 03:4903:49, 22 January 2026 diff hist +5,384 N Affixes/Armor/Medium/Torso Created page with "= Medium Armor – Body (Affixes) = Medium Armor body pieces emphasize durability (HP/defenses) with mobility-focused variants (speed/evasion). '''Possible affixes:''' SPEED, EVA, HP, PDEF, MDEF, SDEF == How to read values == * Each row lists the '''exact possible rolls''' for that stat. * Rolls are shown left-to-right in separate cells. * Unused cells are shown as '''—'''. __FORCETOC__ == 24px|link=|alt= Shredded Leather Brigandine == {| class=..." current