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Revision as of 23:26, 5 May 2024
The Warrior is one of the 3 tier 1 classes you immediately have access when you start playing. Although they are still a rookie fighter learning the ropes and developing their skills, they have a strong foundation in combat and are able to hold their own in battle and take either a tanking or damage-dealing role.
In terms of tanking, Warriors have a passive ability that increases their HP and improves the effectiveness of healing items, and also a skill that can heal a percentage of their Max HP. They may not yet be able to tank as effectively as the Knights, but they are still able to contribute to the group's defense.
As a damage dealer, Warriors have a single-target damage-dealing ability, party-wide P.ATK enhancing buff, as well as a passive ability that enhances P.ATK.
Skills
Bash
active / single target
- Max level: 50
- Range: 1
- Available on: Warrior, Knight, Mercenary, Sentinel, Paladin, Berserker, Ravager
- Enhanced to: Shield Bash, Vicious Strike
A single target melee skill that deals 130~150% P.ATK.
| Skill level | Damage | MP Cost | Other Effects/durations |
|---|---|---|---|
| 0 | 130% P.ATK | 2 MP | N/A |
| 10 | 134% P.ATK | 3 MP | N/A |
| 20 | 138% P.ATK | 4 MP | N/A |
| 30 | 142% P.ATK | 5 MP | N/A |
| 40 | 146% P.ATK | 6 MP | N/A |
| 50 | 150% P.ATK | 7 MP | N/A |
Fortitude
passive
- Max level: 50
- Available on: Warrior, Knight, Mercenary, Sentinel, Paladin, Berserker, Ravager
- Enhanced to: Improved Fortitude
Gives +0~400 HP and increases the effectiveness of healing consumables by 0~20%. This skill gains skill EXP proportional to the amount of HP healed by the character through the use of consumables (excludes overhealing).
| Skill level | Increase | Other Effects/durations |
|---|---|---|
| 0 | 0 HP | 0% extra healing when using consumables |
| 10 | 80 HP | 4% extra healing when using consumables |
| 20 | 160 HP | 8% extra healing when using consumables |
| 30 | 240 HP | 12% extra healing when using consumables |
| 40 | 320 HP | 16% extra healing when using consumables |
| 50 | 400 HP | 20% extra healing when using consumables |
War Cry
active | party buff
- Max level: 50
- Available on: Warrior, Knight, Mercenary, Sentinel, Paladin, Berserker, Ravager
- Enhanced to: Battle Roar
| Skill level | Increase | MP Cost | Other Effects/durations |
|---|---|---|---|
| 0 | 10 P.ATK | 5 MP | 4 Rounds |
| 10 | 12 P.ATK | 7 MP | 5 Rounds |
| 20 | 14 P.ATK | 9 MP | 6 Rounds |
| 30 | 16 P.ATK | 11 MP | 7 Rounds |
| 40 | 18 P.ATK | 13 MP | 8 Rounds |
| 50 | 20 P.ATK | 15 MP | 9 Rounds |
Second Wind
active | self-heal
A self-heal that restores a big chunk of the user's HP, but has long cooldown until it can be used again.
| Skill level | Recovery | MP Cost | Other Effects/durations |
|---|---|---|---|
| 0 | 20% Max HP | 6 MP | 15 Rounds Cooldown |
| 10 | 24% Max HP | 8 MP | 13 Rounds Cooldown |
| 20 | 28% Max HP | 10 MP | 12 Rounds Cooldown |
| 30 | 32% Max HP | 13 MP | 10 Rounds Cooldown |
| 40 | 36% Max HP | 15 MP | 9 Rounds Cooldown |
| 50 | 40% Max HP | 18 MP | 8 Rounds Cooldown |
Martial Prowess
passive
Grants +0~40 P.ATK to the character. This skill gains skill EXP when the they are hit by an attack.
| Skill level | Increase |
|---|---|
| 0 | +0 P.ATK |
| 10 | +8 P.ATK |
| 20 | +16 P.ATK |
| 30 | +24 P.ATK |
| 40 | +32 P.ATK |
| 50 | +40 P.ATK |
Titles
| Class level | Title |
|---|---|
| Level 0 | N/A |
| Level 2 | Initiate Warrior |
| Level 5 | Rookie Warrior |
| Level 10 | Skilled Warrior |
| Level 15 | Adept Warrior |
| Level 20 | Master Warrior |
| Level 25 | Grand Warrior |