Warrior: Difference between revisions

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{| class="wikitable" style="width: 80%;"
{| class="wikitable" style="width: 80%;"
|-
|-
! Skill level !! Damage !! MP Cost !! Other Effects/durations
! Skill level !! Damage !! Other Effects/durations
|-
|-
| style="width: 10%"| Level 0
| style="width: 20%"| Level 0
| style="width: 15%"| 100% P.ATK
| style="width: 15%"| 0 HP
| style="width: 10%"| 2 MP
| style="width: 65%"| 0% extra healing when using consumables
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
|-
| style="width: 10%"| Level 10
| style="width: 20%"| Level 10
| style="width: 15%"| 105% P.ATK
| style="width: 15%"| 80 HP
| style="width: 10%"| 5 MP
| style="width: 65%"| 4% extra healing when using consumables
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
|-
| style="width: 10%"| Level 20
| style="width: 20%"| Level 20
| style="width: 15%"| 110% P.ATK
| style="width: 15%"| 160 HP
| style="width: 10%"| 8 MP
| style="width: 65%"| 8% extra healing when using consumables
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
|-
| style="width: 10%"| Level 30
| style="width: 20%"| Level 30
| style="width: 15%"| 115% P.ATK
| style="width: 15%"| 240 HP
| style="width: 10%"| 11 MP
| style="width: 65%"| 12% extra healing when using consumables
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
|-
| style="width: 10%"| Level 40
| style="width: 20%"| Level 40
| style="width: 15%"| 120% P.ATK
| style="width: 15%"| 320 HP
| style="width: 10%"| 15 MP
| style="width: 65%"| 16% extra healing when using consumables
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
|-
| style="width: 10%"| Level 50
| style="width: 20%"| Level 50
| style="width: 15%"| 125% P.ATK
| style="width: 15%"| 400 HP
| style="width: 10%"| 18 MP
| style="width: 65%"| 20% extra healing when using consumables
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
| style="width: 10%"| Level 60
| style="width: 15%"| 130% P.ATK
| style="width: 10%"| 21 MP
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
| style="width: 10%"| Level 70
| style="width: 15%"| 135% P.ATK
| style="width: 10%"| 25 MP
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
| style="width: 10%"| Level 80
| style="width: 15%"| 140% P.ATK
| style="width: 10%"| 28 MP
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
| style="width: 10%"| Level 90
| style="width: 15%"| 145% P.ATK
| style="width: 10%"| 31 MP
| style="width: 65%"| Chance to apply '''Stun''' on target
|-
| style="width: 10%"| Level 100
| style="width: 15%"| 150% P.ATK
| style="width: 10%"| 35 MP
| style="width: 65%"| Chance to apply '''Stun''' on target
|}
|}
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===Martial Prowess===
===Martial Prowess===

Revision as of 10:33, 5 May 2024

The Warrior is one of the 3 tier 1 classes you immediately have access when you start playing. Although they are still a rookie fighter learning the ropes and developing their skills, they have a strong foundation in combat and are able to hold their own in battle and take either a tanking or damage-dealing role.

In terms of tanking, Warriors have a passive ability that increases their HP and improves the effectiveness of healing items, and also a skill that can heal a percentage of their Max HP. They may not yet be able to tank as effectively as the Knights, but they are still able to contribute to the group's defense.

As a damage dealer, Warriors have a single-target damage-dealing ability, party-wide P.ATK enhancing buff, as well as a passive ability that enhances P.ATK.


Skills

Bash

A single target melee skill that deals 130~150% P.ATK.

Skill level Damage MP Cost Other Effects/durations
Level 0 130% P.ATK 2 MP N/A
Level 10 134% P.ATK 3 MP N/A
Level 20 138% P.ATK 4 MP N/A
Level 30 142% P.ATK 5 MP N/A
Level 40 146% P.ATK 6 MP N/A
Level 50 150% P.ATK 7 MP N/A


Improved Fortitude

(passive)
Gives +0~400 HP and increasing the effectiveness of healing consumables by 0~20%. This skill gains skill EXP proportional to the amount of HP healed by the character through the use of consumables (excludes overhealing).

Skill level Damage Other Effects/durations
Level 0 0 HP 0% extra healing when using consumables
Level 10 80 HP 4% extra healing when using consumables
Level 20 160 HP 8% extra healing when using consumables
Level 30 240 HP 12% extra healing when using consumables
Level 40 320 HP 16% extra healing when using consumables
Level 50 400 HP 20% extra healing when using consumables


Martial Prowess

(passive)
Gives +40 P.ATK to Warrior/Knight at skill level 100. This skill gains skill EXP when the Warrior/Knight hit a target.

Skill level Damage MP Cost Other Effects/durations
Level 0 N/A N/A +0 P.ATK
Level 10 N/A N/A +4 P.ATK
Level 20 N/A N/A +8 P.ATK
Level 30 N/A N/A +12 P.ATK
Level 40 N/A N/A +16 P.ATK
Level 50 N/A N/A +20 P.ATK
Level 60 N/A N/A +24 P.ATK
Level 70 N/A N/A +28 P.ATK
Level 80 N/A N/A +32 P.ATK
Level 90 N/A N/A +36 P.ATK
Level 100 N/A N/A +40 P.ATK

Titles

Class level Title
Level 0 N/A
Level 2 Initiate Warrior
Level 5 Rookie Warrior
Level 10 Skilled Warrior
Level 15 Adept Warrior
Level 20 Master Warrior
Level 25 Grand Warrior