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Show new changes starting from 20:05, 27 January 2026
 
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26 January 2026

N    05:39  Weapons/Maces 2 changes history +6,680 [Owchy (2×)]
     
05:39 (cur | prev) 0 Owchy talk contribs (24px|link=|alt= Adamant Flail)
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05:06 (cur | prev) +6,680 Owchy talk contribs (Created page with "= Maces = Maces are one-handed weapons focused on blunt damage and armor-breaking strikes. Some maces (such as flails) trade pure physical power for hybrid magic scaling. == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Only stats that exist on the item are shown (some have MATK, some have SATK). * Refinement values are handled separately. __FORCETOC__ == 24px|link=|alt= Copper Mace == {| class="wikit...")
N    05:17  Weapons/Staffs 2 changes history +6,566 [Owchy (2×)]
     
05:17 (cur | prev) −69 Owchy talk contribs
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05:17 (cur | prev) +6,635 Owchy talk contribs (Created page with "= Staffs = Staffs are two-handed magical weapons focused on sustained spellcasting, mana efficiency, and ranged control. '''Possible affixes:''' MATK, HIT, CATK, MPREGENERATION, TRUEDAMAGE == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Only stats that exist on the item are shown. * Refinement values are handled separately. __FORCETOC__ == 24px|link=|alt= Elm Staff == {| class="wikitable" style="flo...")
N    05:15  Weapons/Wands diffhist +6,614 Owchy talk contribs (Created page with "= Wands = Wands are one-handed magical weapons focused on spellcasting, support, and precision magic. Some wands emphasize healing, while others favor spell attack or critical chance. == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Only stats that exist on the item are shown. * Refinement values are handled separately. __FORCETOC__ == 24px|link=|alt= Elm Wand == {| class="wikitable" style="float:righ...")
N    05:13  Weapons/Crossbows diffhist +4,277 Owchy talk contribs (Created page with "= Crossbows = Crossbows are ranged weapons built for heavy burst damage. '''RELOAD''' is a core stat for crossbows. == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Only stats that exist on the item are shown. * Refinement values are handled separately. __FORCETOC__ == 24px|link=|alt= Elm Crossbow == {| class="wikitable" style="float:right; margin-left:1em; width:260px;" ! colspan="2" | Upgrade Costs...")
N    05:10  Weapons/Bows diffhist +6,675 Owchy talk contribs (Created page with "= Bows = Bows are ranged weapons focused on dexterity, precision, and sustained damage. Some bows emphasize magical scaling or dexterity-based healing. == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Only stats that exist on the item are shown. * Refinement values are handled separately. __FORCETOC__ == 24px|link=|alt= Elm Shortbow == {| class="wikitable" style="float:right; margin-left:1em; width:26...")
N    04:58  Weapons/Axes diffhist +7,905 Owchy talk contribs (Created page with "= Axes = Axes are two-handed weapons focused on raw physical damage, bleeding effects, and punishing counterplay. '''Possible affixes:''' PATK, SPEED, CCHANCE, COUNTERATTACK, BLEED, CATK, TRUEDAMAGE == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Only stats that exist on the item are shown. * Refinement values are handled separately. __FORCETOC__ == 24px|link=|alt= Copper Axe == {| class="wikitable"...")
N    04:47  Weapons/Spears 2 changes history +6,650 [Owchy (2×)]
     
04:47 (cur | prev) −43 Owchy talk contribs
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03:21 (cur | prev) +6,693 Owchy talk contribs (Created page with "= Spears = Spears are two-handed weapons focused on reach, power, and steady physical damage. Pikes emphasize precision and control, often trading raw speed for tactical advantages. '''Possible affixes:''' HIT, SPEED, PATK, SATK, STR, AGI, TRUEDAMAGE == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Values shown are intrinsic to the weapon before refinement. * Refinement bonuses apply on top of these values. __FORCETOC...")
N    04:45  Weapons/Daggers 13 changes history +8,207 [Owchy (13×)]
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03:48 (cur | prev) +646 Owchy talk contribs (24px|link=|alt= Korsef's Tooth)
     
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02:43 (cur | prev) +2,478 Owchy talk contribs
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02:42 (cur | prev) +3,164 Owchy talk contribs (Created page with "= Daggers = Daggers are one-handed weapons focused on speed, evasion, and utility. They favor fast attack cycles, crit synergy, and dex-based sustain. __FORCETOC__ == Copper Dagger == 32px {| class="wikitable" ! Stat !! Value |- | Tier || 1 |- | Level Requirement || — |- | Weight || — |- | Value || — |- | Damage Type || Physical |- | Weapon Class || One-Handed (Dagger) |} === Possible Affixes === HIT, EVA, SPEED, PATK, CCHANCE, CATK,...")
N    04:39  Weapons/Swords 3 changes history +6,095 [Owchy (3×)]
     
04:39 (cur | prev) −15 Owchy talk contribs
     
03:50 (cur | prev) −632 Owchy talk contribs
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03:20 (cur | prev) +6,742 Owchy talk contribs (Created page with "= Swords = Swords are balanced one-handed weapons focused on consistent physical damage and reliability. Scimitars favor agility and precision, often trading defense for higher offensive potential. '''Possible affixes:''' HIT, SPEED, PATK, CCHANCE, SATK, TRUEDAMAGE, STR, AGI == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Values shown are intrinsic to the weapon before refinement. * Refinement bonuses apply on top of...")