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Show new changes starting from 02:32, 6 February 2026
 
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6 February 2026

     00:20  Slime Lair diffhist −59 Owchy talk contribs
     00:18  Sunken Ruins 2 changes history −2,129 [Owchy (2×)]
     
00:18 (cur | prev) −47 Owchy talk contribs
     
00:15 (cur | prev) −2,082 Owchy talk contribs

5 February 2026

N    23:48  Slime Lair diffhist +6,191 Owchy talk contribs (Created page with "= Slime Lair = '''Slime Lair''' is a mid-level dungeon in Roidle designed for characters level 26-30. Players must fight through 50 waves of slime enemies before facing the Slime King boss. == Overview == The Slime Lair features various specialized slime enemies with different roles (warrior, mage, healer, etc.). This dungeon has 50 waves - double the length of Sunken Ruins - making it a test of endurance. Players can tackle this dungeon solo with their own party of 5 c...")
     23:40  (Upload log) [Owchy (13×)]
     
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N    23:21  Sunken Ruins 3 changes history +6,830 [Owchy (3×)]
     
23:21 (cur | prev) −1,845 Owchy talk contribs
     
23:20 (cur | prev) +4,395 Owchy talk contribs (Monster Drops)
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23:07 (cur | prev) +4,280 Owchy talk contribs (Created page with "= Sunken Ruins = '''Sunken Ruins''' is an early-game dungeon in Roidle designed for characters level 8-10. Players must fight through 15 waves of aquatic monsters before facing the Old Automaton boss. == Overview == The Sunken Ruins is the first dungeon available to players, featuring water and air-based enemies in a flooded ancient ruin setting. Players can tackle this dungeon solo with their own party of 5 characters or group up with other players using the group find...")