Alchemist

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Alchemist[edit]

Alchemist is a Tier 3 class unlocked by leveling both the Mage class and Rogue class to level 30. Alchemist is considered the second master of poisons. On their own, they are not particularly strong, however, they can act as a versatile off-mage, off-healer, or off-crowd-control class within the party. Alchemists best serves a party in combination with a Rogue.


Skills[edit]

  • Magic Dart: A neutral ranged spell that fires 2 arcane darts. They will prioritize hitting multiple targets, but can hit the same if only 1 remains. This skill has a M.Atk Bonus of -45%. Each dart deals from 55% to 65% M.Atk damage. If the darts hit the same target multiple times, they only do 75% damage on the consecutive hits. This skill has a small progressive HIT bonus, from 0 to 10 at max level.
Skill level Damage MP Cost Hit Increase Per Level
Level 0 55% M.Atk - 65% M.Atk 5 MP Hit Increase: 0.0
Level 10 57% M.Atk - 67% M.Atk 6 MP Hit Increase: 1.0
Level 20 59% M.Atk - 69% M.Atk 7 MP Hit Increase: 2.0
Level 30 61% M.Atk - 71% M.Atk 8 MP Hit Increase: 3.0
Level 40 63% M.Atk - 73% M.Atk 9 MP Hit Increase 4.0
Level 50 65% M.Atk - 75% M.Atk 10 MP Hit Increase: 5.0
Level 60 67% M.Atk - 77% M.Atk 11 MP Hit Increase: 6.0
Level 70 69% M.Atk - 79% M.Atk 12 MP Hit Increase: 7.0
Level 80 71% M.Atk - 81% M.Atk 13 MP Hit Increase 8.0
Level 90 73% M.Atk - 83% M.Atk 14 MP Hit Increase 9.0
Level 100 75% M.Atk - 85% M.Atk 15 MP Hit Increase 10.0