Warrior
The Warrior is one of the 3 tier 1 classes you immediately have access when you start playing. Although they are still a rookie fighter learning the ropes and developing their skills, they have a strong foundation in combat and are able to hold their own in battle and take either a tanking or damage-dealing role.
In terms of tanking, Warriors have a passive ability that increases their HP and improves the effectiveness of healing items, and also a skill that can heal a percentage of their Max HP. They may not yet be able to tank as effectively as the Knights, but they are still able to contribute to the group's defense.
As a damage dealer, Warriors have a single-target damage-dealing ability, party-wide P.ATK enhancing buff, as well as a passive ability that enhances P.ATK.
Skills
- Bash: a single target melee skill that deals 200% P.ATK at skill level 100.
| Skill level |
Damage |
MP Cost |
Other Effects/durations
|
| Level 0
|
150% P.ATK
|
2 MP
|
N/A
|
| Level 10
|
155% P.ATK
|
3 MP
|
N/A
|
| Level 20
|
160% P.ATK
|
4 MP
|
N/A
|
| Level 30
|
165% P.ATK
|
5 MP
|
N/A
|
| Level 40
|
170% P.ATK
|
6 MP
|
N/A
|
| Level 50
|
175% P.ATK
|
7 MP
|
N/A
|
| Level 60
|
180% P.ATK
|
8 MP
|
N/A
|
| Level 70
|
185% P.ATK
|
9 MP
|
N/A
|
| Level 80
|
190% P.ATK
|
10 MP
|
N/A
|
| Level 90
|
195% P.ATK
|
11 MP
|
N/A
|
| Level 100
|
200% P.ATK
|
12 MP
|
N/A
|
- Provoke: a single target skill with a 90% chance to provoke the target into attacking the warrior for the next 12 rounds at skill level 100. Does not need to be in melee range to use this skill.
| Skill level |
Damage |
MP Cost |
Other Effects/durations
|
| Level 0
|
N/A
|
4 MP
|
40% effectiveness, 7 rounds duration
|
| Level 10
|
N/A
|
6 MP
|
45% effectiveness, 7 rounds duration
|
| Level 20
|
N/A
|
8 MP
|
50% effectiveness, 8 rounds duration
|
| Level 30
|
N/A
|
10 MP
|
55% effectiveness, 8 rounds duration
|
| Level 40
|
N/A
|
12 MP
|
60% effectiveness, 9 rounds duration
|
| Level 50
|
N/A
|
14 MP
|
65% effectiveness, 9 rounds duration
|
| Level 60
|
N/A
|
16 MP
|
70% effectiveness, 10 rounds duration
|
| Level 70
|
N/A
|
18 MP
|
75% effectiveness, 10 rounds duration
|
| Level 80
|
N/A
|
20 MP
|
80% effectiveness, 11 rounds duration
|
| Level 90
|
N/A
|
22 MP
|
85% effectiveness, 11 rounds duration
|
| Level 100
|
N/A
|
24 MP
|
90% effectiveness, 12 rounds duration
|
- War Cry: a party buff giving +70 P.ATK to all party members for 9 rounds at skill level 100.
| Skill level |
Damage |
MP Cost |
Other Effects/durations
|
| Level 0
|
N/A
|
5 MP
|
+20 P.ATK, 4 rounds duration
|
| Level 10
|
N/A
|
9 MP
|
+25 P.ATK, 4 rounds duration
|
| Level 20
|
N/A
|
13 MP
|
+30 P.ATK, 5 rounds duration
|
| Level 30
|
N/A
|
17 MP
|
+35 P.ATK, 5 rounds duration
|
| Level 40
|
N/A
|
21 MP
|
+40 P.ATK, 6 rounds duration
|
| Level 50
|
N/A
|
25 MP
|
+45 P.ATK, 6 rounds duration
|
| Level 60
|
N/A
|
29 MP
|
+50 P.ATK, 7 rounds duration
|
| Level 70
|
N/A
|
33 MP
|
+55 P.ATK, 7 rounds duration
|
| Level 80
|
N/A
|
37 MP
|
+60 P.ATK, 8 rounds duration
|
| Level 90
|
N/A
|
41 MP
|
+65 P.ATK, 8 rounds duration
|
| Level 100
|
N/A
|
45 MP
|
+70 P.ATK, 9 rounds duration
|
- Improved Fortitude (passive): Gives +1,000 HP and increasing the effectiveness of healing consumables by 100% at skill level 100 to Warrior/Knight. This skill gains skill EXP proportional to the amount of HP healed by Warrior/Knight through the use of consumables (excludes overhealing).
| Skill level |
Damage |
MP Cost |
Other Effects/durations
|
| Level 0
|
100% P.ATK
|
2 MP
|
Chance to apply Stun on target
|
| Level 10
|
105% P.ATK
|
5 MP
|
Chance to apply Stun on target
|
| Level 20
|
110% P.ATK
|
8 MP
|
Chance to apply Stun on target
|
| Level 30
|
115% P.ATK
|
11 MP
|
Chance to apply Stun on target
|
| Level 40
|
120% P.ATK
|
15 MP
|
Chance to apply Stun on target
|
| Level 50
|
125% P.ATK
|
18 MP
|
Chance to apply Stun on target
|
| Level 60
|
130% P.ATK
|
21 MP
|
Chance to apply Stun on target
|
| Level 70
|
135% P.ATK
|
25 MP
|
Chance to apply Stun on target
|
| Level 80
|
140% P.ATK
|
28 MP
|
Chance to apply Stun on target
|
| Level 90
|
145% P.ATK
|
31 MP
|
Chance to apply Stun on target
|
| Level 100
|
150% P.ATK
|
35 MP
|
Chance to apply Stun on target
|
- Martial Prowess (passive): gives +40 P.ATK to Warrior/Knight at skill level 100. This skill gains skill EXP when the Warrior/Knight hit a target.
| Skill level |
Damage |
MP Cost |
Other Effects/durations
|
| Level 0
|
N/A
|
N/A
|
+0 P.ATK
|
| Level 10
|
N/A
|
N/A
|
+4 P.ATK
|
| Level 20
|
N/A
|
N/A
|
+8 P.ATK
|
| Level 30
|
N/A
|
N/A
|
+12 P.ATK
|
| Level 40
|
N/A
|
N/A
|
+16 P.ATK
|
| Level 50
|
N/A
|
N/A
|
+20 P.ATK
|
| Level 60
|
N/A
|
N/A
|
+24 P.ATK
|
| Level 70
|
N/A
|
N/A
|
+28 P.ATK
|
| Level 80
|
N/A
|
N/A
|
+32 P.ATK
|
| Level 90
|
N/A
|
N/A
|
+36 P.ATK
|
| Level 100
|
N/A
|
N/A
|
+40 P.ATK
|
Titles
| Class level |
Title
|
| Level 0
|
N/A
|
| Level 5
|
Initiate Warrior
|
| Level 10
|
Rookie Warrior
|
| Level 20
|
Skilled Warrior
|
| Level 30
|
Adept Warrior
|
| Level 40
|
Master Warrior
|
| Level 50
|
Grand Warrior
|