Alchemist
Revision as of 09:42, 24 March 2024 by ATribeCalledZog (talk | contribs)
Alchemist[edit]
Alchemist is a Tier 3 class unlocked by leveling both the Mage class and Rogue class to level 30. Alchemist is considered the second master of poisons. On their own, they are not particularly strong, however, they can act as a versatile off-mage, off-healer, or off-crowd-control class within the party. Alchemists best serves a party in combination with a Rogue.
Skills[edit]
- Magic Dart: A neutral ranged spell that fires 2 arcane darts. They will prioritize hitting multiple targets, but can hit the same if only 1 remains. This skill has a M.Atk Bonus of -45%. Each dart deals from 55% to 65% M.Atk damage. If the darts hit the same target multiple times, they only do 75% damage on the consecutive hits. This skill has a small progressive HIT bonus, from 0 to 10 at max level.
Skill level | Damage | MP Cost | Hit Increase Per Level |
---|---|---|---|
Level 0 | 55% M.Atk - 65% M.Atk | 5 MP | Hit Increase: 0.0 |
Level 10 | 57% M.Atk - 67% M.Atk | 6 MP | Hit Increase: 1.0 |
Level 20 | 59% M.Atk - 69% M.Atk | 7 MP | Hit Increase: 2.0 |
Level 30 | 61% M.Atk - 71% M.Atk | 8 MP | Hit Increase: 3.0 |
Level 40 | 63% M.Atk - 73% M.Atk | 9 MP | Hit Increase 4.0 |
Level 50 | 65% M.Atk - 75% M.Atk | 10 MP | Hit Increase: 5.0 |
Level 60 | 67% M.Atk - 77% M.Atk | 11 MP | Hit Increase: 6.0 |
Level 70 | 69% M.Atk - 79% M.Atk | 12 MP | Hit Increase: 7.0 |
Level 80 | 71% M.Atk - 81% M.Atk | 13 MP | Hit Increase 8.0 |
Level 90 | 73% M.Atk - 83% M.Atk | 14 MP | Hit Increase 9.0 |
Level 100 | 75% M.Atk - 85% M.Atk | 15 MP | Hit Increase 10.0 |