Apprentice

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Apprentice[edit]

The Apprentice is one of the 3 tier 1 classes you immediately have access to when you started playing. Apprentices are budding young spell casters who are able to heal their comrades and cast Arcane Bolt, making Apprentice a valuable party member. Arcane Bolt is a single-target spell, but due to the lack of mastery over the elements, the Apprentice has difficulty controlling the element associated with the spell. This means each time they cast Arcane Bolt, the element of the attack may be different, making it somewhat unreliable.

Despite the shortcomings as an offensive spell caster, the Apprentice has two passive abilities that improve MP regeneration while idling. This is further enhanced by the WIS stat, making the Apprentice a solid and reliable healer in many situations.


Skills[edit]

Skills:

  • Heal: a single healing spell that scales up based on the character's WIS stat and level.
Skill level Damage MP Cost Other Effects/durations
Level 0 N/A 3 MP N/A
Level 10 N/A 6 MP N/A
Level 20 N/A 9 MP N/A
Level 30 N/A 12 MP N/A
Level 40 N/A 15 MP N/A
Level 50 N/A 18 MP N/A
Level 60 N/A 21 MP N/A
Level 70 N/A 24 MP N/A
Level 80 N/A 27 MP N/A
Level 90 N/A 30 MP N/A
Level 100 N/A 33 MP N/A
  • Arcane Bolt: A single target ranged magic attack that has a chance to be of fire, water, wind, or earth element. 175% M.ATK at skill level 100.
Skill level Damage MP Cost Other Effects/durations
Level 0 125% M.ATK 3 MP N/A
Level 10 130% M.ATK 5 MP N/A
Level 20 135% M.ATK 7 MP N/A
Level 30 140% M.ATK 9 MP N/A
Level 40 145% M.ATK 11 MP N/A
Level 50 150% M.ATK 13 MP N/A
Level 60 155% M.ATK 15 MP N/A
Level 70 160% M.ATK 17 MP N/A
Level 80 165% M.ATK 19 MP N/A
Level 90 170% M.ATK 21 MP N/A
Level 100 175% M.ATK 23 MP N/A
  • Arcane Mastery (passive): Gives +40 M.ATK and +50 MP regeneration to Apprentice/Mage when idling at skill level 100. This skill gains skill EXP when the Apprentice/Mage casts a spell.
Skill level Damage MP Cost Other Effects/durations
Level 0 N/A N/A +0 M.ATK. +0 MP generation
Level 10 N/A N/A +4 M.ATK. +5 MP generation
Level 20 N/A N/A +8 M.ATK. +10 MP generation
Level 30 N/A N/A +12 M.ATK. +15 MP generation
Level 40 N/A N/A +16 M.ATK. +20 MP generation
Level 50 N/A N/A +20 M.ATK. +25 MP generation
Level 60 N/A N/A +24 M.ATK. +30 MP generation
Level 70 N/A N/A +28 M.ATK. +35 MP generation
Level 80 N/A N/A +32 M.ATK. +40 MP generation
Level 90 N/A N/A +36 M.ATK. +45 MP generation
Level 100 N/A N/A +40 M.ATK. +50 MP generation
  • Improved Spirituality (passive): Gives +10 WIS and +50 MP regeneration to Apprentice/Priest when idling at skill level 100. This skill also improves the effectiveness of MP regenerating items. This skill gains skill EXP each time the Apprentice/Priest idles.
Skill level Damage MP Cost Other Effects/durations
Level 0 N/A N/A +0 WIS. +0 MP regeneration
Level 10 N/A N/A +1 WIS. +5 MP regeneration
Level 20 N/A N/A +2 WIS. +10 MP regeneration
Level 30 N/A N/A +3 WIS. +15 MP regeneration
Level 40 N/A N/A +4 WIS. +20 MP regeneration
Level 50 N/A N/A +5 WIS. +25 MP regeneration
Level 60 N/A N/A +6 WIS. +30 MP regeneration
Level 70 N/A N/A +7 WIS. +35 MP regeneration
Level 80 N/A N/A +8 WIS. +40 MP regeneration
Level 90 N/A N/A +9 WIS. +45 MP regeneration
Level 100 N/A N/A +10 WIS. +50 MP regeneration

Titles[edit]

Class level Title
Level 0 N/A
Level 5 Initiate Apprentice
Level 10 Intermediate Apprentice
Level 20 Advanced Apprentice
Level 30 Book Worm
Level 40 Master Apprentice
Level 50 Professor