Warrior
The Warrior is one of the 3 tier 1 classes you immediately have access to when you started playing. Although he/she is still a rookie fighter learning the ropes and developing his/her skills, he/she has a strong foundation in combat and is able to hold his/her own in battle and take either a tanking or damage-dealing role.
In terms of tanking, Warriors have single-target provocation skill to draw the attention of enemies away from their allies. They also have a passive ability that increases their HP and improves the effectiveness of healing items. They may not yet be able to tank as effectively as the Knights, but they are still able to contribute to the group's defense.
As a damage dealer, Warriors have a single-target damage-dealing ability, party-wide P.ATK enhancing buff, as well as a passive ability that enhances P.ATK.
Skills
- Bash: a single target melee skill that deals 200% P.ATK at skill level 100.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
150% P.ATK
|
2 MP
|
N/A
|
Level 10
|
155% P.ATK
|
3 MP
|
N/A
|
Level 20
|
160% P.ATK
|
4 MP
|
N/A
|
Level 30
|
165% P.ATK
|
5 MP
|
N/A
|
Level 40
|
170% P.ATK
|
6 MP
|
N/A
|
Level 50
|
175% P.ATK
|
7 MP
|
N/A
|
Level 60
|
180% P.ATK
|
8 MP
|
N/A
|
Level 70
|
185% P.ATK
|
9 MP
|
N/A
|
Level 80
|
190% P.ATK
|
10 MP
|
N/A
|
Level 90
|
195% P.ATK
|
11 MP
|
N/A
|
Level 100
|
200% P.ATK
|
12 MP
|
N/A
|
- Provoke: a single target skill with a 90% chance to provoke the target into attacking the warrior for the next 12 rounds at skill level 100. Does not need to be in melee range to use this skill.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
N/A
|
4 MP
|
40% effectiveness, 7 rounds duration
|
Level 10
|
N/A
|
6 MP
|
45% effectiveness, 7 rounds duration
|
Level 20
|
N/A
|
8 MP
|
50% effectiveness, 8 rounds duration
|
Level 30
|
N/A
|
10 MP
|
55% effectiveness, 8 rounds duration
|
Level 40
|
N/A
|
12 MP
|
60% effectiveness, 9 rounds duration
|
Level 50
|
N/A
|
14 MP
|
65% effectiveness, 9 rounds duration
|
Level 60
|
N/A
|
16 MP
|
70% effectiveness, 10 rounds duration
|
Level 70
|
N/A
|
18 MP
|
75% effectiveness, 10 rounds duration
|
Level 80
|
N/A
|
20 MP
|
80% effectiveness, 11 rounds duration
|
Level 90
|
N/A
|
22 MP
|
85% effectiveness, 11 rounds duration
|
Level 100
|
N/A
|
24 MP
|
90% effectiveness, 12 rounds duration
|
- War Cry: a party buff giving +70 P.ATK to all party members for 9 rounds at skill level 100.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
N/A
|
5 MP
|
+20 P.ATK, 4 rounds duration
|
Level 10
|
N/A
|
9 MP
|
+25 P.ATK, 4 rounds duration
|
Level 20
|
N/A
|
13 MP
|
+30 P.ATK, 5 rounds duration
|
Level 30
|
N/A
|
17 MP
|
+35 P.ATK, 5 rounds duration
|
Level 40
|
N/A
|
21 MP
|
+40 P.ATK, 6 rounds duration
|
Level 50
|
N/A
|
25 MP
|
+45 P.ATK, 6 rounds duration
|
Level 60
|
N/A
|
29 MP
|
+50 P.ATK, 7 rounds duration
|
Level 70
|
N/A
|
33 MP
|
+55 P.ATK, 7 rounds duration
|
Level 80
|
N/A
|
37 MP
|
+60 P.ATK, 8 rounds duration
|
Level 90
|
N/A
|
41 MP
|
+65 P.ATK, 8 rounds duration
|
Level 100
|
N/A
|
45 MP
|
+70 P.ATK, 9 rounds duration
|
- Improved Fortitude (passive): Gives +1,000 HP and increasing the effectiveness of healing consumables by 100% at skill level 100 to Warrior/Knight. This skill gains skill EXP proportional to the amount of HP healed by Warrior/Knight through the use of consumables (excludes overhealing).
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
100% P.ATK
|
2 MP
|
Chance to apply Stun on target
|
Level 10
|
105% P.ATK
|
5 MP
|
Chance to apply Stun on target
|
Level 20
|
110% P.ATK
|
8 MP
|
Chance to apply Stun on target
|
Level 30
|
115% P.ATK
|
11 MP
|
Chance to apply Stun on target
|
Level 40
|
120% P.ATK
|
15 MP
|
Chance to apply Stun on target
|
Level 50
|
125% P.ATK
|
18 MP
|
Chance to apply Stun on target
|
Level 60
|
130% P.ATK
|
21 MP
|
Chance to apply Stun on target
|
Level 70
|
135% P.ATK
|
25 MP
|
Chance to apply Stun on target
|
Level 80
|
140% P.ATK
|
28 MP
|
Chance to apply Stun on target
|
Level 90
|
145% P.ATK
|
31 MP
|
Chance to apply Stun on target
|
Level 100
|
150% P.ATK
|
35 MP
|
Chance to apply Stun on target
|
- Martial Prowess (passive): gives +40 P.ATK to Warrior/Knight at skill level 100. This skill gains skill EXP when the Warrior/Knight hit a target.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
N/A
|
N/A
|
+0 P.ATK
|
Level 10
|
N/A
|
N/A
|
+4 P.ATK
|
Level 20
|
N/A
|
N/A
|
+8 P.ATK
|
Level 30
|
N/A
|
N/A
|
+12 P.ATK
|
Level 40
|
N/A
|
N/A
|
+16 P.ATK
|
Level 50
|
N/A
|
N/A
|
+20 P.ATK
|
Level 60
|
N/A
|
N/A
|
+24 P.ATK
|
Level 70
|
N/A
|
N/A
|
+28 P.ATK
|
Level 80
|
N/A
|
N/A
|
+32 P.ATK
|
Level 90
|
N/A
|
N/A
|
+36 P.ATK
|
Level 100
|
N/A
|
N/A
|
+40 P.ATK
|
Titles
Class level |
Title
|
Level 0
|
N/A
|
Level 5
|
Initiate Warrior
|
Level 10
|
Rookie Warrior
|
Level 20
|
Skilled Warrior
|
Level 30
|
Adept Warrior
|
Level 40
|
Master Warrior
|
Level 50
|
Grand Warrior
|