Berserker: Difference between revisions
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==Stats== | ==Stats== | ||
[[Stats & Attributes#Strength | STR]] is by far the most important stat for this class, as it is the primary source of damage. [[Stats & Attributes#Dexterity | DEX]] is important for accuracy, while [[Stats & Attributes#Vitality | VIT]] synergizes well with their high HP pool. | |||
[[Stats & Attributes#Wisdom | WIS]] can be useful for MP regeneration, and [[Stats & Attributes#Agility | AGI]] | A little bit of [[Stats & Attributes#Wisdom | WIS]] can be useful for MP regeneration if MP is constantly running out, and [[Stats & Attributes#Agility | AGI]] can be an option if you are planning on a basic attack build with [[Berserker#Frenzy | Frenzy]], as Speed allows for double actions when basic attacking. | ||
=== Class Bonuses=== | |||
The Levels in which one receives a certain bonus | |||
{|class="wikitable" | |||
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8||+9||+10||+11 | |||
|- | |||
!STR | |||
|1||7||11||15||21||25||30||34||42||48||50 | |||
|- | |||
!AGI | |||
|5||19||33||43|| || || || || || || | |||
|- | |||
!VIT | |||
|13||22||27||37||40||46||49|| || || || | |||
|- | |||
!INT | |||
| || || || || || || || || || || | |||
|- | |||
!DEX | |||
|3||9||17||28||31||36||45|| || || || | |||
|- | |||
!WIS | |||
|24||39|| || || || || || || || || | |||
|} | |||
===Recommended Builds=== | ===Recommended Builds=== | ||
*For a | *For a Cleave/Execute build: | ||
Maximize STR and DEX | Maximize STR, stopping on multiples of 10 and add enough DEX to hit your enemies, relying on support and [[Berserker#Bloodlust | Bloodlust]] to survive. | ||
*For a | *For a good frontline build: | ||
Distribute points between STR, DEX, and VIT for a mix of damage and survivability. | Distribute points between STR, DEX, and VIT for a mix of damage and survivability. | ||
*For | *For a Frenzy/basic attack build: | ||
Add STR and AGI on equal amounts, with enough DEX to hit your enemies. Check the bonus multipliers to get the most out of damage and speed. | |||
==Gear== | ==Gear== | ||
'''Recommended gear for Berserkers''' | |||
* Weapons | |||
*'''Great Axes:''' Excellent for their high damage and synergy with cleave abilities | **'''Great Axes:''' Excellent for their high damage and synergy with cleave abilities | ||
*'''Dual Axes:''' Provide faster attacks and more consistent damage | **'''Dual Axes:''' Provide faster attacks and more consistent damage | ||
*'''Two-Handed Swords:''' Offer a balance between speed and power | **'''Two-Handed Swords:''' Offer a balance between speed and power | ||
* Armor | |||
*'''Medium Armor:''' Provides a good balance between defense and mobility | **'''Medium Armor:''' Provides a good balance between defense and mobility | ||
*'''Heavy Armor:''' Can be used for additional survivability | **'''Heavy Armor:''' Can be used for additional survivability | ||
*'''Light Armor:''' Generally not recommended due to the Berserker's frontline role | **'''Light Armor:''' Generally not recommended due to the Berserker's frontline role | ||
* Accessories | |||
*Focus on accessories that boost STR, ATK, and | **Focus on accessories that boost STR, ATK, and Speed in case you are planning on a basic attack build | ||
* | **Defensive options are welcome, if the Berserker is your main frontliner | ||
* | |||
##Scripts== | ##Scripts== | ||
Revision as of 21:02, 30 December 2025
Berserker
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| Max Level: | 50 | ||||||||||||
| Base HP/Level: Variable HP/Level: Base MP/Level: |
5 1.2 4 | ||||||||||||
| Unlocks from: Mercenary | |||||||||||||
| Unlocks: None | |||||||||||||
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Class Bonuses
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The Bloodthirsty Onslaught
For this beast, pain is only fuel to their anger, and anger means power. The more wounds they acquire during battle, the stronger their attacks get. Focused solely on dishing out damage, be it with a barrage of attacks or potent cleaving blows, no enemy stands for long in front of the Berserker.
Driven by an insatiable bloodlust, Berserkers enter a state of battle frenzy and gain power as they take damage. They care little for defense, relying instead on their ability to eliminate threats before they can be struck down. As they take damage, their attacks become more ferocious, making them particularly deadly when pushed to their limits. While they may lack the finesse of other warriors, their sheer destructive power is unmatched, making them a terrifying presence on any battlefield.
Unlock
Berserker is a tier 3 class that is unlocked by leveling the Mercenary class to level 50. As all T3 classes, it retains all of the previous T2 and T1 classes' skills.
Pros and Cons
Comparisons are made considering classes from the same tier
Of the Warrior classline, Berserkers are the most damage oriented class, with the ability to deal heavy AoE damage in the frontline, bleeding them to avoid healing and gaining power as health decreases. They lack natural defenses and using too much Heavy Armor is not recommended, as it reduces the damage bonus from Berserker's Rage, but they have a huge HP pool and great self-sustain through Bloodlust. This makes them a good off-tank class, but they require good support to be effective.
Their lack of ranged options is a significant weakness, as they are unable to deal damage from a distance and need to walk up to enemies, which might slow down progress during the hunt. Equipping a spear might be a good option to counteract this, but they lose the ability to apply bleeding to enemies.
- Strengths:
- Good AoE damage potential
- Gains power as health decreases
- Strong self-sustain through damage dealt
- Excellent at clearing groups of enemies
- High counter-attack
- Weaknesses:
- Low defensive capabilities
- Reliant on support to survive
- Must equip 2 handed weapon to unlock their full potential
- Requires careful health management
- Limited ranged options
Stats
STR is by far the most important stat for this class, as it is the primary source of damage. DEX is important for accuracy, while VIT synergizes well with their high HP pool.
A little bit of WIS can be useful for MP regeneration if MP is constantly running out, and AGI can be an option if you are planning on a basic attack build with Frenzy, as Speed allows for double actions when basic attacking.
Class Bonuses
The Levels in which one receives a certain bonus
| Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | 1 | 7 | 11 | 15 | 21 | 25 | 30 | 34 | 42 | 48 | 50 |
| AGI | 5 | 19 | 33 | 43 | |||||||
| VIT | 13 | 22 | 27 | 37 | 40 | 46 | 49 | ||||
| INT | |||||||||||
| DEX | 3 | 9 | 17 | 28 | 31 | 36 | 45 | ||||
| WIS | 24 | 39 |
Recommended Builds
- For a Cleave/Execute build:
Maximize STR, stopping on multiples of 10 and add enough DEX to hit your enemies, relying on support and Bloodlust to survive.
- For a good frontline build:
Distribute points between STR, DEX, and VIT for a mix of damage and survivability.
- For a Frenzy/basic attack build:
Add STR and AGI on equal amounts, with enough DEX to hit your enemies. Check the bonus multipliers to get the most out of damage and speed.
Gear
Recommended gear for Berserkers
- Weapons
- Great Axes: Excellent for their high damage and synergy with cleave abilities
- Dual Axes: Provide faster attacks and more consistent damage
- Two-Handed Swords: Offer a balance between speed and power
- Armor
- Medium Armor: Provides a good balance between defense and mobility
- Heavy Armor: Can be used for additional survivability
- Light Armor: Generally not recommended due to the Berserker's frontline role
- Accessories
- Focus on accessories that boost STR, ATK, and Speed in case you are planning on a basic attack build
- Defensive options are welcome, if the Berserker is your main frontliner
- Scripts==
- Default
{"script":[{"conditions":[{"key":"selfHpLowerThan","not":false,"number":30}],"action":{"key":"skillBloodlust","itemIds":[]},"target":{"key":"self"},"cooldown":0},{"conditions":[{"key":"foeMultiplePresent","not":false,"number":2},{"key":"selfMpHigherThan","not":false,"number":30}],"action":{"key":"skillCleave","itemId":0},"target":{"key":"foe","characterId":0},"cooldown":0},{"conditions":[{"key":"foeIsGatheringMaterial","not":true,"number":null},{"key":"selfMpHigherThan","not":false,"number":20}],"action":{"key":"skillExecute","itemId":0},"target":{"key":"foe","characterId":0},"cooldown":0},{"conditions":[{"key":"foeNotReachable","not":null,"number":null}],"action":{"key":"stepForward","itemId":0},"target":{"key":"self"},"cooldown":0},{"conditions":[{"key":"true"}],"action":{"key":"attack","itemIds":[]},"target":{"key":"foe","characterId":0},"cooldown":0}],"position":"frontline"}
- Ideas and Suggestions
These are all suggestions, you can't have 1 script which is perfect for every hunt and every gear
- Use Bloodlust when your HP is low to increase your damage and lifesteal
- Prioritize Cleave when facing multiple enemies
- Execute is your primary single-target damage ability
- Be mindful of your HP, as Berserkers are more effective at lower health but can be fragile
- Consider adding item usage for emergency healing if needed
- Adjust the HP threshold for Bloodlust based on your comfort level with low HP play
Skills
- Bloodlust
active | self-buff
- Max level: 100
- Available on: Berserker
Enter a state of bloodlust, increasing your damage output based on missing HP. Also provides lifesteal for the duration. The lower your HP, the greater the damage bonus.
| Skill level | Damage Bonus | Lifesteal | Duration | MP Cost | Cooldown |
|---|---|---|---|---|---|
| 0 | 10-30% | 5% | 3 rounds | 15 MP | 10 rounds |
| 25 | 12-36% | 6% | 3 rounds | 18 MP | 9 rounds |
| 50 | 15-45% | 8% | 4 rounds | 20 MP | 8 rounds |
| 75 | 18-54% | 10% | 4 rounds | 22 MP | 7 rounds |
| 100 | 20-60% | 12% | 5 rounds | 25 MP | 6 rounds |
- Cleave
active | attack | area
Perform a powerful cleaving attack that hits all enemies in front of you. Deals increased damage based on your missing HP.
| Skill level | Base Damage | Missing HP Scaling | MP Cost |
|---|---|---|---|
| 0 | 80% P.ATK | 0.5% per 1% HP missing | 10 MP |
| 25 | 90% P.ATK | 0.6% per 1% HP missing | 12 MP |
| 50 | 100% P.ATK | 0.7% per 1% HP missing | 15 MP |
| 75 | 110% P.ATK | 0.8% per 1% HP missing | 18 MP |
| 100 | 120% P.ATK | 1% per 1% HP missing | 20 MP |
- Execute
active | attack | single target
- Max level: 100
- Range: 1
- Available on: Berserker
- Enhanced from: Vicious Strike
Attempt to finish off a wounded foe, dealing massive damage that increases based on the target's missing HP. If this attack would kill the target, its cooldown is reset.
| Skill level | Base Damage | Missing HP Scaling | MP Cost | Cooldown |
|---|---|---|---|---|
| 0 | 150% P.ATK | 1% increased damage per 1% HP missing | 15 MP | 3 rounds |
| 25 | 165% P.ATK | 1.2% increased damage per 1% HP missing | 18 MP | 3 rounds |
| 50 | 180% P.ATK | 1.4% increased damage per 1% HP missing | 20 MP | 2 rounds |
| 75 | 195% P.ATK | 1.6% increased damage per 1% HP missing | 22 MP | 2 rounds |
| 100 | 200% P.ATK | 2% increased damage per 1% HP missing | 25 MP | 1 round |
- Unstoppable
passive
- Max level: 100
- Available on: Berserker
Grants immunity to crowd control effects when below 30% HP. Also increases movement speed and attack speed based on missing HP.
| Skill level | Attack Speed Bonus | Movement Speed Bonus |
|---|---|---|
| 0 | 0-10% | 0-5% |
| 25 | 0-15% | 0-7.5% |
| 50 | 0-20% | 0-10% |
| 75 | 0-25% | 0-12.5% |
| 100 | 0-30% | 0-15% |
- Adrenaline Rush
passive
- Max level: 100
- Available on: Berserker
Grants bonus critical chance and critical damage based on missing HP.
| Skill level | Critical Chance Bonus | Critical Damage Bonus |
|---|---|---|
| 0 | 0-10% | 0-20% |
| 25 | 0-15% | 0-30% |
| 50 | 0-20% | 0-40% |
| 75 | 0-25% | 0-50% |
| 100 | 0-30% | 0-60% |
Note: All percentage bonuses scale linearly from 100% HP to 1% HP, reaching maximum values at low health.