Warrior: Difference between revisions

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=Skills:=
=Skills:=
* '''Bash''': a melee skill that deals 200% P.ATK at skill level 100.
* '''Bash''': a single target melee skill that deals 200% P.ATK at skill level 100.
{| class="wikitable" style="width: 80%;"
{| class="wikitable" style="width: 80%;"
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| style="width: 65%"| N/A
| style="width: 65%"| N/A
|-
|-
| style="width: 10%"| Level 10
|| Level 10
| style="width: 15%"| 155% P.ATK
|| 155% P.ATK
| style="width: 10%"| 3 MP
|| 3 MP
| style="width: 65%"| N/A
|| N/A
|-
|-
| style="width: 10%"| Level 20
|| Level 20
| style="width: 15%"| 160% P.ATK
|| 160% P.ATK
| style="width: 10%"| 4 MP
|| 4 MP
| style="width: 65%"| N/A
|| N/A
|-
|-
| style="width: 10%"| Level 30
|| Level 30
| style="width: 15%"| 165% P.ATK
|| 165% P.ATK
| style="width: 10%"| 5 MP
|| 5 MP
| style="width: 65%"| N/A
|| N/A
|-
|-
| style="width: 10%"| Level 40
|| Level 40
| style="width: 15%"| 170% P.ATK
|| 170% P.ATK
| style="width: 10%"| 6 MP
|| 6 MP
| style="width: 65%"| N/A
|| N/A
|-
|-
| style="width: 10%"| Level 50
|| Level 50
| style="width: 15%"| 175% P.ATK
|| 175% P.ATK
| style="width: 10%"| 7 MP
|| 7 MP
| style="width: 65%"| N/A
|| N/A
|-
|-
| style="width: 10%"| Level 60
|| Level 60
| style="width: 15%"| 180% P.ATK
|| 180% P.ATK
| style="width: 10%"| 8 MP
|| 8 MP
| style="width: 65%"| N/A
|| N/A
|-
|-
| style="width: 10%"| Level 70
|| Level 70
| style="width: 15%"| 185% P.ATK
|| 185% P.ATK
| style="width: 10%"| 9 MP
|| 9 MP
| style="width: 65%"| N/A
|| N/A
|-
|-
| style="width: 10%"| Level 80
|| Level 80
| style="width: 15%"| 190% P.ATK
|| 190% P.ATK
| style="width: 10%"| 10 MP
|| 10 MP
| style="width: 65%"| N/A
|| N/A
|-
|-
| style="width: 10%"| Level 90
|| Level 90
| style="width: 15%"| 195% P.ATK
|| 195% P.ATK
| style="width: 10%"| 11 MP
|| 11 MP
| style="width: 65%"| N/A
|| N/A
|-
|-
| style="width: 10%"| Level 100
|| Level 100
| style="width: 15%"| 200% P.ATK
|| 200% P.ATK
| style="width: 10%"| 12 MP
|| 12 MP
| style="width: 65%"| N/A
|| N/A
|}
|}



Revision as of 01:17, 29 December 2022

Warrior

Warrior is one of the 3 tier 1 classes you immediately have access to when you started playing. It is a generalist melee class that can act as a tank and melee damage dealer with a +P.ATK party buff. The Warrior differs from other tanking class like the Knight as in the Knight is focused on redirecting all attacks to him/herself and stunning the enemies whereas the Warrior redirect some attacks by provoking targets individually, buffing the party, and has low-cost melee offensive skill.


Skills:

  • Bash: a single target melee skill that deals 200% P.ATK at skill level 100.
Skill level Damage MP Cost Other Effects/durations
Level 0 150% P.ATK 2 MP N/A
Level 10 155% P.ATK 3 MP N/A
Level 20 160% P.ATK 4 MP N/A
Level 30 165% P.ATK 5 MP N/A
Level 40 170% P.ATK 6 MP N/A
Level 50 175% P.ATK 7 MP N/A
Level 60 180% P.ATK 8 MP N/A
Level 70 185% P.ATK 9 MP N/A
Level 80 190% P.ATK 10 MP N/A
Level 90 195% P.ATK 11 MP N/A
Level 100 200% P.ATK 12 MP N/A
  • Provoke: a single target skill with a 90% chance to provoke the target into attacking the warrior for the next 12 rounds at skill level 100. Does not need to be in melee range to use this skill.
Skill level Damage MP Cost Other Effects/durations
Level 0 N/A 4 MP 40% effectiveness, 7 rounds duration
Level 10 N/A 6 MP 45% effectiveness, 7 rounds duration
Level 20 N/A 8 MP 50% effectiveness, 8 rounds duration
Level 30 N/A 10 MP 55% effectiveness, 8 rounds duration
Level 40 N/A 12 MP 60% effectiveness, 9 rounds duration
Level 50 N/A 14 MP 65% effectiveness, 9 rounds duration
Level 60 N/A 16 MP 70% effectiveness, 10 rounds duration
Level 70 N/A 18 MP 75% effectiveness, 10 rounds duration
Level 80 N/A 20 MP 80% effectiveness, 11 rounds duration
Level 90 N/A 22 MP 85% effectiveness, 11 rounds duration
Level 100 N/A 24 MP 90% effectiveness, 12 rounds duration
  • War Cry: a party buff giving +70 P.ATK to all party members for 9 rounds at skill level 100.
Skill level Damage MP Cost Other Effects/durations
Level 0 N/A 5 MP +20 P.ATK, 4 rounds duration
Level 10 N/A 9 MP +25 P.ATK, 4 rounds duration
Level 20 N/A 13 MP +30 P.ATK, 5 rounds duration
Level 30 N/A 17 MP +35 P.ATK, 5 rounds duration
Level 40 N/A 21 MP +40 P.ATK, 6 rounds duration
Level 50 N/A 25 MP +45 P.ATK, 6 rounds duration
Level 60 N/A 29 MP +50 P.ATK, 7 rounds duration
Level 70 N/A 33 MP +55 P.ATK, 7 rounds duration
Level 80 N/A 37 MP +60 P.ATK, 8 rounds duration
Level 90 N/A 41 MP +65 P.ATK, 8 rounds duration
Level 100 N/A 45 MP +70 P.ATK, 9 rounds duration
  • Improved Fortitude (passive): Gives +1,000 HP and increasing the effectiveness of healing consumables by 100% at skill level 100 to Warrior/Knight. This skill gains skill EXP proportional to the amount of HP healed by Warrior/Knight through the use of consumables (excludes overhealing).
Skill level Damage MP Cost Other Effects/durations
Level 0 100% P.ATK 2 MP Chance to apply Stun on target
Level 10 105% P.ATK 5 MP Chance to apply Stun on target
Level 20 110% P.ATK 8 MP Chance to apply Stun on target
Level 30 115% P.ATK 11 MP Chance to apply Stun on target
Level 40 120% P.ATK 15 MP Chance to apply Stun on target
Level 50 125% P.ATK 18 MP Chance to apply Stun on target
Level 60 130% P.ATK 21 MP Chance to apply Stun on target
Level 70 135% P.ATK 25 MP Chance to apply Stun on target
Level 80 140% P.ATK 28 MP Chance to apply Stun on target
Level 90 145% P.ATK 31 MP Chance to apply Stun on target
Level 100 150% P.ATK 35 MP Chance to apply Stun on target
  • Martial Prowess (passive): gives +40 P.ATK to Warrior/Knight at skill level 100. This skill gains skill EXP when the Warrior/Knight hit a target.
Skill level Damage MP Cost Other Effects/durations
Level 0 N/A N/A +0 P.ATK
Level 10 N/A N/A +4 P.ATK
Level 20 N/A N/A +8 P.ATK
Level 30 N/A N/A +12 P.ATK
Level 40 N/A N/A +16 P.ATK
Level 50 N/A N/A +20 P.ATK
Level 60 N/A N/A +24 P.ATK
Level 70 N/A N/A +28 P.ATK
Level 80 N/A N/A +32 P.ATK
Level 90 N/A N/A +36 P.ATK
Level 100 N/A N/A +40 P.ATK