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Archer is a tier 2 class that is unlocked by leveling the Scout class to level 30. It is a ranged combat class specialized in the use of a bow and arrows to attack their enemies from a distance. They are skilled at hitting targets with precision and are able to use a variety of techniques to gain an advantage in battle. One of these techniques is "trickshot," which allows Archers to blind their target with a well-placed shot, reducing their hit rate. They also have the ability to "rapid fire," which allows them to attack 3 random targets with a flurry of arrows. In addition, Fire Arrow imbues their attack with the fire element, allowing them to exploit their enemies' elemental weakness. The Archer is a formidable ranged fighter who is able to take out their foes from a distance while staying out of harm's way.
- Fire Arrow: Converts the Archer's normal attack and skills to fire element. This effect lasts up to 9 rounds at skill level 100.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
N/A
|
3 MP
|
4 rounds duration
|
Level 10
|
N/A
|
6 MP
|
4 rounds duration
|
Level 20
|
N/A
|
9 MP
|
5 rounds duration
|
Level 30
|
N/A
|
12 MP
|
5 rounds duration
|
Level 40
|
N/A
|
15 MP
|
6 rounds duration
|
Level 50
|
N/A
|
18 MP
|
6 rounds duration
|
Level 60
|
N/A
|
21 MP
|
7 rounds duration
|
Level 70
|
N/A
|
24 MP
|
7 rounds duration
|
Level 80
|
N/A
|
27 MP
|
8 rounds duration
|
Level 90
|
N/A
|
30 MP
|
8 rounds duration
|
Level 100
|
N/A
|
33 MP
|
9 rounds duration
|
- Full Draw: A self-buff for the Archer alone increasing 90 P.ATK for 9 rounds at skill level 100.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
N/A
|
N/A
|
+20 P.ATK with a duration of 4 rounds
|
Level 10
|
N/A
|
N/A
|
+25 P.ATK with a duration of 4 rounds
|
Level 20
|
N/A
|
N/A
|
+30 P.ATK with a duration of 5 rounds
|
Level 30
|
N/A
|
N/A
|
+35 P.ATK with a duration of 5 rounds
|
Level 40
|
N/A
|
N/A
|
+40 P.ATK with a duration of 6 rounds
|
Level 50
|
N/A
|
N/A
|
+45 P.ATK with a duration of 6 rounds
|
Level 60
|
N/A
|
N/A
|
+50 P.ATK with a duration of 7 rounds
|
Level 70
|
N/A
|
N/A
|
+55 P.ATK with a duration of 7 rounds
|
Level 80
|
N/A
|
N/A
|
+60 P.ATK with a duration of 8 rounds
|
Level 90
|
N/A
|
N/A
|
+65 P.ATK with a duration of 8 rounds
|
Level 100
|
N/A
|
N/A
|
+70 P.ATK with a duration of 9 rounds
|
- Rapid Fire: Fires a series of arrows hitting up to 3 random targets for 175% P.ATK at skill level 100. If there are less than 3 targets, a target may be hit multiple times.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
125% P.ATK
|
3 MP
|
N/A
|
Level 10
|
130% P.ATK
|
8 MP
|
N/A
|
Level 20
|
135% P.ATK
|
13 MP
|
N/A
|
Level 30
|
140% P.ATK
|
18 MP
|
N/A
|
Level 40
|
145% P.ATK
|
23 MP
|
N/A
|
Level 50
|
150% P.ATK
|
28 MP
|
N/A
|
Level 60
|
155% P.ATK
|
33 MP
|
N/A
|
Level 70
|
160% P.ATK
|
38 MP
|
N/A
|
Level 80
|
165% P.ATK
|
43 MP
|
N/A
|
Level 90
|
170% P.ATK
|
48 MP
|
N/A
|
Level 100
|
175% P.ATK
|
53 MP
|
N/A
|
- Trickshot: Ranged skill with a chance to apply the Blinded status. Chance of successful application
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
125% P.ATK
|
3 MP
|
Chance to apply the Blinded status
|
Level 10
|
130% P.ATK
|
5 MP
|
Chance to apply the Blinded status
|
Level 20
|
135% P.ATK
|
7 MP
|
Chance to apply the Blinded status
|
Level 30
|
140% P.ATK
|
9 MP
|
Chance to apply the Blinded status
|
Level 40
|
145% P.ATK
|
11 MP
|
Chance to apply the Blinded status
|
Level 50
|
150% P.ATK
|
13 MP
|
Chance to apply the Blinded status
|
Level 60
|
155% P.ATK
|
15 MP
|
Chance to apply the Blinded status
|
Level 70
|
160% P.ATK
|
17 MP
|
Chance to apply the Blinded status
|
Level 80
|
165% P.ATK
|
19 MP
|
Chance to apply the Blinded status
|
Level 90
|
170% P.ATK
|
21 MP
|
Chance to apply the Blinded status
|
Level 100
|
175% P.ATK
|
23 MP
|
Chance to apply the Blinded status
|
- Improved Focus (passive): Grants +30 Hit Rate to Scout/Archer at skill level 100. This skill gains skill EXP when the Scout/Archer successfully hits a target.
Skill level |
Damage |
MP Cost |
Other Effects/durations
|
Level 0
|
N/A
|
N/A
|
+0 Hit Rate
|
Level 10
|
N/A
|
N/A
|
+3 Hit Rate
|
Level 20
|
N/A
|
N/A
|
+6 Hit Rate
|
Level 30
|
N/A
|
N/A
|
+9 Hit Rate
|
Level 40
|
N/A
|
N/A
|
+12 Hit Rate
|
Level 50
|
N/A
|
N/A
|
+15 Hit Rate
|
Level 60
|
N/A
|
N/A
|
+18 Hit Rate
|
Level 70
|
N/A
|
N/A
|
+21 Hit Rate
|
Level 80
|
N/A
|
N/A
|
+24 Hit Rate
|
Level 90
|
N/A
|
N/A
|
+27 Hit Rate
|
Level 100
|
N/A
|
N/A
|
+30 Hit Rate
|