|
|
| Line 162: |
Line 162: |
| | [[File:mon_slime_healer.png|32px]] || [[Slime Healer]] || 28 | | | [[File:mon_slime_healer.png|32px]] || [[Slime Healer]] || 28 |
| |- | | |- |
| | [[File:mon_slime_conjurer_i.png|32px]] || [[Slime Conjurer]] || 29 | | | [[File:Mon_slime_conjurer_i.png|32px]] || [[Slime Conjurer]] || 29 |
| |- | | |- |
| | [[File:mon_slime_hero.png|32px]] || [[Slime Hero]] || 29 | | | [[File:mon_slime_hero.png|32px]] || [[Slime Hero]] || 29 |
Revision as of 22:14, 16 January 2026
Capital
The Capital is your starting point in your journey and revolves around levels 1-29 monsters. The gathering nodes produce material for going through Tiers 1-3 building/construction materials for your estate. You can use this information below to locate specific information.
Fields 1 (Levels 1–3)
Fields 1 Gathering
Fields 2 (Levels 5–8)
Fields 2 Gathering
Fields 3 (Levels 10–11)
Fields 3 Gathering
Fields 4 (Levels 12–14)
Fields 4 Gathering
Fields 5 (Levels 16–19)
Fields 5 Gathering
Fields 6 (Levels 20–23)
Fields 6 Gathering
Fields 7 (Levels 24–27)
Fields 7 Gathering
Fields 8 (Levels 28–29)
Fields 8 Gathering