Jump to content

Elements: Difference between revisions

From ROIdle Wiki
No edit summary
No edit summary
Line 1: Line 1:
ROIdle has an elemental system with 7 elements (Neutral, Fire, Water, Air, Earth, Holy, and Shadow). Each element, aside from Neutral, has two affinity levels (1 and 2) that determine their effectiveness against other elements.<br>
ROIdle has an elemental system with 7 elements (Neutral, Fire, Water, Air, Earth, Holy, and Shadow). Any character has both an attacking and a defending affinity. Their defending affinity, aside from Neutral, has two levels (1 and 2) that determine how much damage gets amplified or reduced against attacks of other elements.<br>
These are the tables that dictate their relationship:
These are the tables that dictate their relationship:



Revision as of 13:24, 30 December 2025

ROIdle has an elemental system with 7 elements (Neutral, Fire, Water, Air, Earth, Holy, and Shadow). Any character has both an attacking and a defending affinity. Their defending affinity, aside from Neutral, has two levels (1 and 2) that determine how much damage gets amplified or reduced against attacks of other elements.
These are the tables that dictate their relationship:


Low Affinity (Level 1)

Attacking \ Defending Neutral Fire 1 Water 1 Air 1 Earth 1 Holy 1 Shadow 1
Neutral 100% 100% 100% 100% 100% 100% 75%
Fire 100% 50% 75% 100% 150% 75% 100%
Water 100% 150% 50% 75% 100% 75% 100%
Air 100% 100% 150% 50% 75% 75% 100%
Earth 100% 75% 100% 150% 50% 75% 100%
Holy 100% 100% 100% 100% 100% 50% 150%
Shadow 150% 100% 100% 100% 100% 150% 50%

High Affinity (Level 2)

Attacking \ Defending Neutral Fire 2 Water 2 Air 2 Earth 2 Holy 2 Shadow 2
Neutral 100% 100% 100% 100% 100% 100% 50%
Fire 100% 0% 50% 100% 200% 50% 100%
Water 100% 200% 0% 50% 100% 50% 100%
Air 100% 100% 200% 0% 50% 50% 100%
Earth 100% 50% 100% 200% 0% 50% 100%
Holy 100% 125% 125% 125% 125% 0% 200%
Shadow 150% 75% 75% 75% 75% 200% 0%