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Created page with "= Swords = Swords are balanced one-handed weapons focused on consistent physical damage and reliability. Scimitars favor agility and precision, often trading defense for higher offensive potential. '''Possible affixes:''' HIT, SPEED, PATK, CCHANCE, SATK, TRUEDAMAGE, STR, AGI == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Values shown are intrinsic to the weapon before refinement. * Refinement bonuses apply on top of..."
 
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= Swords =
= Swords =
Swords are balanced one-handed weapons focused on consistent physical damage and reliability
Swords are one-handed weapons focused on balanced physical damage and reliability.
Scimitars favor agility and precision, often trading defense for higher offensive potential.


'''Possible affixes:''' HIT, SPEED, PATK, CCHANCE, SATK, TRUEDAMAGE, STR, AGI
'''Possible affixes:''' HIT, SPEED, PATK, CCHANCE, CATK, TRUEDAMAGE, STR, DEX


== How to read values ==
== How to read values ==
* Each row lists the '''base stats''' for that item (not affix rolls).
* Each row lists the '''base stats''' for that item (not affix rolls).
* Values shown are intrinsic to the weapon before refinement.
* Values are shown left-to-right in separate cells.
* Refinement bonuses apply on top of these values.
* Column count changes depending on how many values exist for that stat (no extra blank cells).


__FORCETOC__
__FORCETOC__
Line 38: Line 37:
| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
Line 53: Line 53:
| SATK || 4
| SATK || 4
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


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| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
Line 96: Line 98:
| SATK || 6
| SATK || 6
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


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| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
Line 139: Line 143:
| SATK || 8
| SATK || 8
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


== [[File:12574.png|24px|link=|alt=]] Steel Sword ==
== [[File:12596.png|24px|link=|alt=]] Electrum Scimitar ==
{| class="wikitable" style="float:right; margin-left:1em; width:260px;"
{| class="wikitable" style="float:right; margin-left:1em; width:260px;"
! colspan="2" | Upgrade Costs
! colspan="2" | Upgrade Costs
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| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
|-
|-
| 4 || 30 || 3 || 331
| 4 || 30 || 3 || 237
|}
|}


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|-
|-
| SPEED || 10
| SPEED || 10
|-
| SATK || 10
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


== [[File:12596.png|24px|link=|alt=]] Electrum Scimitar ==
== [[File:12574.png|24px|link=|alt=]] Steel Sword ==
{| class="wikitable" style="float:right; margin-left:1em; width:260px;"
{| class="wikitable" style="float:right; margin-left:1em; width:260px;"
! colspan="2" | Upgrade Costs
! colspan="2" | Upgrade Costs
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| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
|-
|-
| 4 || 30 || 3 || 237
| 4 || 30 || 3 || 331
|}
|}


Line 223: Line 229:
| SPEED || 10
| SPEED || 10
|-
|-
| DEX || 10
| SATK || 10
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


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| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
Line 268: Line 276:
| SATK || 14
| SATK || 14
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


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| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
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| SPEED || 14
| SPEED || 14
|-
|-
| DEX || 15
| RANGE || 15
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


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| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
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| SATK || 19
| SATK || 19
|}
|}
<div style="clear:both;"></div>


== [[File:12686.png|24px|link=|alt=]] Adamant Scimitar ==
{| class="wikitable" style="float:right; margin-left:1em; width:260px;"
! colspan="2" | Upgrade Costs
|-
! Upgrade Level !! Materials / Cost
|-
| +1 || —
|-
| +2 || —
|-
| +3 || —
|-
| +4 || —
|-
| +5 || —
|-
| +6 || —
|-
| +7 || —
|-
| +8 || —
|-
| +9 || —
|-
| +10 || —
|}
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
|-
| 6 || 50 || 3 || 1205
|}
{| class="wikitable"
! Stat Name !! Stats
|-
| PATK || 140
|-
| SPEED || 19
|-
| DEX || 25
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


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| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
Line 440: Line 411:
| SATK || 25
| SATK || 25
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


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| +10 || —
| +10 || —
|}
|}
{| class="wikitable"
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
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| SPEED || 25
| SPEED || 25
|-
|-
| DEX || 35
| RANGE || 35
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>

Revision as of 03:50, 26 January 2026

Swords

Swords are one-handed weapons focused on balanced physical damage and reliability.

Possible affixes: HIT, SPEED, PATK, CCHANCE, CATK, TRUEDAMAGE, STR, DEX

How to read values

  • Each row lists the base stats for that item (not affix rolls).
  • Values are shown left-to-right in separate cells.
  • Column count changes depending on how many values exist for that stat (no extra blank cells).


Copper Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
1 1 3 45
Stat Name Stats
PATK 10
SPEED 4
SATK 4

Bronze Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
2 10 3 90
Stat Name Stats
PATK 30
SPEED 6
SATK 6

Iron Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
3 20 3 140
Stat Name Stats
PATK 50
SPEED 8
SATK 8

Electrum Scimitar

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
4 30 3 237
Stat Name Stats
PATK 80
SPEED 10

Steel Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
4 30 3 331
Stat Name Stats
PATK 80
SPEED 10
SATK 10

Starmetal Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
5 40 3 624
Stat Name Stats
PATK 110
SPEED 13
SATK 14

Vulcanite Scimitar

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
5 40 3 624
Stat Name Stats
PATK 110
SPEED 14
RANGE 15

Mithril Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
6 50 3 1205
Stat Name Stats
PATK 140
SPEED 16
SATK 19

Titansteel Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
7 60 3 1720
Stat Name Stats
PATK 185
SPEED 20
SATK 25

Wraithsteel Scimitar

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
7 60 3 1720
Stat Name Stats
PATK 185
SPEED 25
RANGE 35