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ROIdle has an elemental system with 7 elements (Neutral, Fire, Water, Air, Earth, Holy, and Shadow). Each element has two affinity levels that determine their effectiveness against other elements.<br> | ROIdle has an elemental system with 7 elements (Neutral, Fire, Water, Air, Earth, Holy, and Shadow). Each element, aside from Neutral, has two affinity levels (1 and 2) that determine their effectiveness against other elements.<br> | ||
These are the tables that dictate their relationship: | These are the tables that dictate their relationship: | ||
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{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
|- | |- | ||
! Attacking \ Defending !! Neutral !! Fire !! Water !! Air !! Earth !! Holy !! Shadow | ! Attacking \ Defending !! Neutral !! Fire 1 !! Water 1 !! Air 1 !! Earth 1 !! Holy 1 !! Shadow 1 | ||
|- | |- | ||
| Neutral || 100% || 100% || 100% || 100% || 100% || 100% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% | | Neutral || 100% || 100% || 100% || 100% || 100% || 100% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% | ||
|- | |- | ||
| Fire | | Fire || 100% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || 100% || style="background-color: rgba(17, 255, 116, 0.8)" | 150% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || 100% | ||
|- | |- | ||
| Water | | Water || 100% || style="background-color: rgba(17, 255, 116, 0.8)" | 150% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || 100% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || 100% | ||
|- | |- | ||
| Air | | Air || 100% || 100% || style="background-color: rgba(17, 255, 116, 0.8)" | 150% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || 100% | ||
|- | |- | ||
| Earth | | Earth || 100% || style="background-color:rgba(255, 211, 15, 0.8)" | 75% || 100% || style="background-color: rgba(17, 255, 116, 0.8)" | 150% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || 100% | ||
|- | |- | ||
| Holy | | Holy || 100% || 100% || 100% || 100% || 100% || style="background-color:rgba(255, 142, 37, 0.8)" | 50% || style="background-color: rgba(17, 255, 116, 0.8)" | 150% | ||
|- | |- | ||
| Shadow | | Shadow || style="background-color: rgba(17, 255, 116, 0.8)" | 150% || 100% || 100% || 100% || 100% || style="background-color: rgba(17, 255, 116, 0.8)" | 150% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% | ||
|} | |} | ||
| Line 28: | Line 28: | ||
{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
|- | |- | ||
! Attacking \ Defending !! Neutral !! Fire !! Water !! Air !! Earth !! Holy !! Shadow | ! Attacking \ Defending !! Neutral !! Fire 2 !! Water 2 !! Air 2 !! Earth 2 !! Holy 2 !! Shadow 2 | ||
|- | |- | ||
| Neutral || 100% || 100% || 100% || 100% || 100% || 100% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% | | Neutral || 100% || 100% || 100% || 100% || 100% || 100% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% | ||
|- | |- | ||
| Fire | | Fire || 100% || style="background-color: rgba(255, 34, 34, 0.8)" | 0% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || 100% || style="background-color: rgba(0, 255, 0, 0.8)" | 200% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || 100% | ||
|- | |- | ||
| Water | | Water || 100% || style="background-color: rgba(0, 255, 0, 0.8)" | 200% || style="background-color:rgba(255, 34, 34, 0.8)" | 0% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || 100% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || 100% | ||
|- | |- | ||
| Air | | Air || 100% || 100% || style="background-color: rgba(0, 255, 0, 0.8)" | 200% || style="background-color: rgba(255, 34, 34, 0.8)" | 0% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || 100% | ||
|- | |- | ||
| Earth | | Earth || 100% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || 100% || style="background-color:rgba(0, 255, 0, 0.8)" | 200% || style="background-color: rgba(255, 34, 34, 0.8)" | 0% || style="background-color: rgba(255, 142, 37, 0.8)" | 50% || 100% | ||
|- | |- | ||
| Holy | | Holy || 100% || style="background-color:rgba(102, 230, 253, 0.8)" | 125% || style="background-color: rgba(102, 230, 253, 0.8)" | 125% || style="background-color: rgba(102, 230, 253, 0.8)" | 125% || style="background-color: rgba(102, 230, 253, 0.8)" | 125% || style="background-color: rgba(255, 34, 34, 0.8)" | 0% || style="background-color: rgba(0, 255, 0, 0.8)" | 200% | ||
|- | |- | ||
| Shadow | | Shadow || style="background-color:rgba(17, 255, 116, 0.8)" | 150% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || style="background-color: rgba(255, 211, 15, 0.8)" | 75% || style="background-color: rgba(0, 255, 0, 0.8)" | 200% || style="background-color: rgba(255, 34, 34, 0.8)" | 0% | ||
|} | |} | ||
Revision as of 13:22, 30 December 2025
ROIdle has an elemental system with 7 elements (Neutral, Fire, Water, Air, Earth, Holy, and Shadow). Each element, aside from Neutral, has two affinity levels (1 and 2) that determine their effectiveness against other elements.
These are the tables that dictate their relationship:
Low Affinity (Level 1)
| Attacking \ Defending | Neutral | Fire 1 | Water 1 | Air 1 | Earth 1 | Holy 1 | Shadow 1 |
|---|---|---|---|---|---|---|---|
| Neutral | 100% | 100% | 100% | 100% | 100% | 100% | 75% |
| Fire | 100% | 50% | 75% | 100% | 150% | 75% | 100% |
| Water | 100% | 150% | 50% | 75% | 100% | 75% | 100% |
| Air | 100% | 100% | 150% | 50% | 75% | 75% | 100% |
| Earth | 100% | 75% | 100% | 150% | 50% | 75% | 100% |
| Holy | 100% | 100% | 100% | 100% | 100% | 50% | 150% |
| Shadow | 150% | 100% | 100% | 100% | 100% | 150% | 50% |
High Affinity (Level 2)
| Attacking \ Defending | Neutral | Fire 2 | Water 2 | Air 2 | Earth 2 | Holy 2 | Shadow 2 |
|---|---|---|---|---|---|---|---|
| Neutral | 100% | 100% | 100% | 100% | 100% | 100% | 50% |
| Fire | 100% | 0% | 50% | 100% | 200% | 50% | 100% |
| Water | 100% | 200% | 0% | 50% | 100% | 50% | 100% |
| Air | 100% | 100% | 200% | 0% | 50% | 50% | 100% |
| Earth | 100% | 50% | 100% | 200% | 0% | 50% | 100% |
| Holy | 100% | 125% | 125% | 125% | 125% | 0% | 200% |
| Shadow | 150% | 75% | 75% | 75% | 75% | 200% | 0% |