Stats & Attributes: Difference between revisions
(Created page with "=Attributes= A character's attributes determine its combat capability. Everyone starts off with the same amount of status points that they can allocate to different stats for varying effects. The number of status points needed to advance each stat will increase as you put more points into it. Base stats are capped at 99. ==Strength== ==Agility== ==Dexterity== ==Vitality== ==Intelligence== ==Wisdom==") |
(→Strength: updated description) |
||
Line 3: | Line 3: | ||
==Strength== | ==Strength== | ||
Strength (STR) improves your P.ATK for melee and ranged attacks. Every 10 points in STR will give a small boost to your P.ATK. | |||
==Agility== | ==Agility== |
Revision as of 11:51, 12 October 2022
Attributes
A character's attributes determine its combat capability. Everyone starts off with the same amount of status points that they can allocate to different stats for varying effects. The number of status points needed to advance each stat will increase as you put more points into it. Base stats are capped at 99.
Strength
Strength (STR) improves your P.ATK for melee and ranged attacks. Every 10 points in STR will give a small boost to your P.ATK.