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= Sunken Ruins = | = Sunken Ruins = | ||
'''Sunken Ruins''' is an early-game dungeon in Roidle designed for characters level 8-10. Players must fight through 15 waves of aquatic monsters before facing the Old Automaton boss. | '''Sunken Ruins''' is an early-game dungeon in Roidle designed for characters level 8-10. Players must fight through 15 waves of aquatic monsters before facing the Old Automaton boss. | ||
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== Chest Rewards == | == Chest Rewards == | ||
Upon defeating the Old Automaton boss, players have a chance to receive rewards from the dungeon chest, which may include: | Upon defeating the Old Automaton boss, players have a chance to receive rewards from the dungeon chest, which may include: | ||
* Crafting materials | * Crafting materials | ||
* Consumables | * Consumables | ||
Latest revision as of 00:18, 6 February 2026
Sunken Ruins
Sunken Ruins is an early-game dungeon in Roidle designed for characters level 8-10. Players must fight through 15 waves of aquatic monsters before facing the Old Automaton boss.
Overview
The Sunken Ruins is the first dungeon available to players, featuring water and air-based enemies in a flooded ancient ruin setting. Players can tackle this dungeon solo with their own party of 5 characters or group up with other players using the group finder system.
Level Range: 8 - 10
Waves Before Boss: 15
Recommended Party Size: 5 characters
Accessing the Dungeon
To enter the Sunken Ruins:
- Navigate to the Dungeon menu
- Select "Sunken Ruins" from the dungeon list
- Choose to either organize a group with other players or enter with your own characters
- Progress through 15 waves of enemies to reach the boss
Monsters
Regular Enemies
| Image | Monster | Level | Element | Stats | Abilities |
|---|---|---|---|---|---|
| Bat | 8 | Air | STR 19, DEX 22, INT 3, VIT 15, WIS 12, AGI 18 | Circling Strike (CD: 1) | |
| Anglerfish | 8 | Water | STR 7, DEX 20, INT 18, VIT 15, WIS 25, AGI 12 | Magic Darts | |
| Goo | 9 | Water | STR 22, DEX 13, INT 10, VIT 20, WIS 16, AGI 2 | Bash (CD: 1) | |
| Waterfly | 9 | Water | STR 5, DEX 25, INT 24, VIT 5, WIS 28, AGI 20 | Cold Bolt |
Boss
| Element | Neutral | HP | 1,500 | MP | 250 |
| Stats: STR 50, DEX 28, INT 30, VIT 35, WIS 30, AGI 15 | |||||
Abilities:
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Drops:
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Monster Drops
Bat:
Fine Sand (13% chance)
Meat Scraps (3% chance)
Anglerfish:
Fish Hook (5% chance)
Meat Scraps (5% chance)
Jellopy (90% chance)
Goo:
Vial of Spider Venom (5% chance)
Slime Gel (0.5% chance)
Sticky Mucus (90% chance)
Waterfly:
Fine Sand (15% chance)
Meat Scraps (5% chance)
Feather (90% chance)
Chest Rewards
Upon defeating the Old Automaton boss, players have a chance to receive rewards from the dungeon chest, which may include:
- Crafting materials
- Consumables
- Special dungeon-specific items
Events
Darkness Events
Status: Disabled (Red X indicates disabled)
The Sunken Ruins is shrouded in darkness. Every few waves, there's a chance your party will venture into darker territory, applying stacks of the Blindness debuff.
- Each stack reduces Hit rate by 10%
- Maximum of 9 stacks can be applied
- Torches remove 3 stacks per item
- Bring multiple torches to counter this mechanic
Fatigue Events
Status: Disabled (Red X indicates disabled)
Dungeon crawling through the wet, trap-filled ruins can exhaust your party, applying stacks of the Fatigue debuff.
- Each stack decreases effectiveness by 10%
- Affects: P.Atk, M.Atk, Eva, S.Atk, C.Chance, and Healing
- Maximum of 7 stacks can be applied
- Berserker and Warrior classes have reduced chance to receive Fatigue
- Bedrolls can remove stacks (amount depends on bedroll type)
Trap Events
Status: Not Implemented (Red X indicates disabled)
Trap events are currently not active in the Sunken Ruins.
Gatherable Materials
Status: Not Available (Red X indicates disabled)
Gathering nodes are not available in the Sunken Ruins dungeon.
Strategy Tips
- The Old Automaton summons minions at certain HP thresholds - focus on the boss or clear adds quickly
- The Waterfly uses Cold Bolt frequently - magic defense is valuable
- The boss has 1,500 HP - coordinate burst damage when minions spawn