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Created page with "= Swords = Swords are balanced one-handed weapons focused on consistent physical damage and reliability. Scimitars favor agility and precision, often trading defense for higher offensive potential. '''Possible affixes:''' HIT, SPEED, PATK, CCHANCE, SATK, TRUEDAMAGE, STR, AGI == How to read values == * Each row lists the '''base stats''' for that item (not affix rolls). * Values shown are intrinsic to the weapon before refinement. * Refinement bonuses apply on top of..."
 
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= Swords =
= Swords =
Swords are balanced one-handed weapons focused on consistent physical damage and reliability. 
Swords are one-handed weapons focused on balanced physical damage, accuracy, and counterplay.
Scimitars favor agility and precision, often trading defense for higher offensive potential.


'''Possible affixes:''' HIT, SPEED, PATK, CCHANCE, SATK, TRUEDAMAGE, STR, AGI
'''Possible affixes:''' HIT, PATK, CATK, COUNTERATTACK, SPEED, CCHANCE, SATK, TRUEDAMAGE


== How to read values ==
== How to read values ==
* Each row lists the '''base stats''' for that item (not affix rolls).
* Each row lists the '''base stats''' for that item (not affix rolls).
* Values shown are intrinsic to the weapon before refinement.
* Only stats that exist on the item are shown.
* Refinement bonuses apply on top of these values.
* Refinement values are handled separately.


__FORCETOC__
__FORCETOC__
Line 43: Line 42:
| 1 || 1 || 3 || 45
| 1 || 1 || 3 || 45
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
Line 49: Line 47:
| PATK || 10
| PATK || 10
|-
|-
| SPEED || 4
| COUNTERATTACK || 4
|-
|-
| SATK || 4
| HIT || 4
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>
Line 86: Line 84:
| 2 || 10 || 3 || 90
| 2 || 10 || 3 || 90
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
Line 92: Line 89:
| PATK || 30
| PATK || 30
|-
|-
| SPEED || 6
| COUNTERATTACK || 6
|-
|-
| SATK || 6
| HIT || 6
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>
Line 129: Line 126:
| 3 || 20 || 3 || 140
| 3 || 20 || 3 || 140
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
Line 135: Line 131:
| PATK || 50
| PATK || 50
|-
|-
| SPEED || 8
| COUNTERATTACK || 8
|-
| SATK || 8
|}
<div style="clear:both;"></div>
 
== [[File:12574.png|24px|link=|alt=]] Steel Sword ==
{| class="wikitable" style="float:right; margin-left:1em; width:260px;"
! colspan="2" | Upgrade Costs
|-
! Upgrade Level !! Materials / Cost
|-
| +1 || —
|-
| +2 || —
|-
| +3 || —
|-
| +4 || —
|-
| +5 || —
|-
| +6 || —
|-
| +7 || —
|-
| +8 || —
|-
| +9 || —
|-
| +10 || —
|}
{| class="wikitable"
! Tier !! Level Req !! Weight !! Value
|-
| 4 || 30 || 3 || 331
|}
 
{| class="wikitable"
! Stat Name !! Stats
|-
| PATK || 80
|-
| SPEED || 10
|-
|-
| SATK || 10
| HIT || 8
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>
Line 215: Line 168:
| 4 || 30 || 3 || 237
| 4 || 30 || 3 || 237
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
Line 221: Line 173:
| PATK || 80
| PATK || 80
|-
|-
| SPEED || 10
| HIT || 10
|-
|-
| DEX || 10
| CATK || 10
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>


== [[File:12618.png|24px|link=|alt=]] Starmetal Sword ==
== [[File:12574.png|24px|link=|alt=]] Steel Sword ==
{| class="wikitable" style="float:right; margin-left:1em; width:260px;"
{| class="wikitable" style="float:right; margin-left:1em; width:260px;"
! colspan="2" | Upgrade Costs
! colspan="2" | Upgrade Costs
Line 256: Line 208:
! Tier !! Level Req !! Weight !! Value
! Tier !! Level Req !! Weight !! Value
|-
|-
| 5 || 40 || 3 || 624
| 4 || 30 || 3 || 331
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
|-
|-
| PATK || 110
| PATK || 80
|-
|-
| SPEED || 13
| COUNTERATTACK || 10
|-
|-
| SATK || 14
| HIT || 10
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>
Line 301: Line 252:
| 5 || 40 || 3 || 624
| 5 || 40 || 3 || 624
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
Line 307: Line 257:
| PATK || 110
| PATK || 110
|-
|-
| SPEED || 14
| HIT || 14
|-
|-
| DEX || 15
| CATK || 15
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>
Line 344: Line 294:
| 6 || 50 || 3 || 1205
| 6 || 50 || 3 || 1205
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
Line 350: Line 299:
| PATK || 140
| PATK || 140
|-
|-
| SPEED || 16
| COUNTERATTACK || 16
|-
|-
| SATK || 19
| HIT || 19
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>
Line 387: Line 336:
| 6 || 50 || 3 || 1205
| 6 || 50 || 3 || 1205
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
Line 393: Line 341:
| PATK || 140
| PATK || 140
|-
|-
| SPEED || 19
| HIT || 19
|-
|-
| DEX || 25
| CATK || 25
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>
Line 430: Line 378:
| 7 || 60 || 3 || 1720
| 7 || 60 || 3 || 1720
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
Line 436: Line 383:
| PATK || 185
| PATK || 185
|-
|-
| SPEED || 20
| COUNTERATTACK || 20
|-
|-
| SATK || 25
| HIT || 25
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>
Line 473: Line 420:
| 7 || 60 || 3 || 1720
| 7 || 60 || 3 || 1720
|}
|}
{| class="wikitable"
{| class="wikitable"
! Stat Name !! Stats
! Stat Name !! Stats
Line 479: Line 425:
| PATK || 185
| PATK || 185
|-
|-
| SPEED || 25
| HIT || 25
|-
|-
| DEX || 35
| CATK || 35
|}
|}
<div style="clear:both;"></div>
<div style="clear:both;"></div>

Latest revision as of 04:39, 26 January 2026

Swords

Swords are one-handed weapons focused on balanced physical damage, accuracy, and counterplay.

Possible affixes: HIT, PATK, CATK, COUNTERATTACK, SPEED, CCHANCE, SATK, TRUEDAMAGE

How to read values

  • Each row lists the base stats for that item (not affix rolls).
  • Only stats that exist on the item are shown.
  • Refinement values are handled separately.


Copper Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
1 1 3 45
Stat Name Stats
PATK 10
COUNTERATTACK 4
HIT 4

Bronze Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
2 10 3 90
Stat Name Stats
PATK 30
COUNTERATTACK 6
HIT 6

Iron Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
3 20 3 140
Stat Name Stats
PATK 50
COUNTERATTACK 8
HIT 8

Electrum Scimitar

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
4 30 3 237
Stat Name Stats
PATK 80
HIT 10
CATK 10

Steel Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
4 30 3 331
Stat Name Stats
PATK 80
COUNTERATTACK 10
HIT 10

Vulcanite Scimitar

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
5 40 3 624
Stat Name Stats
PATK 110
HIT 14
CATK 15

Mithril Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
6 50 3 1205
Stat Name Stats
PATK 140
COUNTERATTACK 16
HIT 19

Adamant Scimitar

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
6 50 3 1205
Stat Name Stats
PATK 140
HIT 19
CATK 25

Titansteel Sword

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
7 60 3 1720
Stat Name Stats
PATK 185
COUNTERATTACK 20
HIT 25

Wraithsteel Scimitar

Upgrade Costs
Upgrade Level Materials / Cost
+1
+2
+3
+4
+5
+6
+7
+8
+9
+10
Tier Level Req Weight Value
7 60 3 1720
Stat Name Stats
PATK 185
HIT 25
CATK 35