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==Estate==
==Estate==
{{Building
|name=Estate
|description=The most important upgrade of your estate. The level of the Estate determines which level facilities you can upgrade. Every other facility can't go above the level of your Estate, except Processing facilities like Sawmill, Stonemill, Tannery and Forge that can be upgraded 1 level higher than the Estate
}}
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} || {{Material|Leather II|1}} || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} || {{Material|Leather III|4}} || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|6}} || {{Material|Plank IV|6}} || {{Material|Leather IV|4}} || {{Material|Metal Beam IV|4}} || {{Zeny|16000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|48000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} || {{Material|Leather VI|16}} || {{Material|Metal Beam VI|16}} || {{Zeny|192000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} || {{Material|Leather VII|20}} || {{Material|Metal Beam VII|20}} || {{Zeny|425000}} || 2d 2h
|}
==Storage==
{{Building
|name=Storage
|description=Personal dimensional storage. You can store your items here and access them from anywhere in the world. You can upgrade your storage to increase its capacity.
Level 1 - +50 slots<br>
Level 2 - +100 slots<br>
Level 3 - +150 slots<br>
Level 4 - +200 slots<br>
Level 5 - +250 slots
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} || {{Material|Leather I|1}} || {{Material|Metal Beam I|1}} || {{Zeny|100}} || 1m
|-
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} || {{Material|Leather II|1}} || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} || {{Material|Leather III|4}} || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|}
==Mail Box==
{{Building
|name=Mail Box
|description=The Mail Box allows you to send and receive mail from other players. It allows you to gift items to other players, or to receive items from other players.
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} || {{Material|Leather I|1}} || {{Material|Metal Beam I|1}} || {{Zeny|100}} || 1m
|}
==Planning Hall==
{{Building
|name=Planning Hall
|description=The Planning Hall enables you to enhance your party's time management abilities, enabling you to plan for extended hunts in and out of dungeons. Each level of the Planning Hall increases the maximum duration of the hunt for the first 3 levels. Level 4 and 5 increase hunt time in Dungeons.
Level 1 - unlocks an additional time slot for hunt.<br> 
Level 2 - unlocks two additional time slots for hunt.<br> 
Level 3 - unlocks three additional time slots for hunt.<br> 
Level 4 - unlocks an additional time slot for dungeons.<br> 
Level 5 - unlocks two additional time slots for dungeons.<br> 
ROI membership allows you to unlock additional remaining time slots.
}}
| 1 || {{Material|Brick II|3}} || {{Material|Plank II|2}} || {{Material|Leather II|1}} || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 2 || {{Material|Brick III|6}} || {{Material|Plank III|4}} || {{Material|Leather III|4}} || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 3 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 4 || {{Material|Brick V|18}} || {{Material|Plank V|18}} || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 5 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} || {{Material|Leather VI|16}} || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|}
==Runic Battle Codex==
{{Building
|name=Runic Battle Codex
|description=Runic Battle Codex allows you to store your battle strategies and tactics. It allows you to create and modify your party's behavior for the battle and switch between them with ease. Battle Codex is a very complicated feature and requires a lot of knowledge to use it properly. It allows you to unlock scripting functionality for your party and configure their behavior in battle. As soon as you unlock the codex, custom scripts will become available to you, and you have to maintain them yourself.
Level 1 - 5 script slots 
Level 2 - 15 script slots 
Level 3 - 30 script slots
}}
| 1 || || {{Material|Plank I|1}} || {{Material|Leather I|1}} || {{Material|Metal Beam I|1}} || {{Zeny|100}} || 1m
|-
| 2 || || {{Material|Plank II|2}} || {{Material|Leather II|1}} || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || || {{Material|Plank III|4}} || {{Material|Leather III|4}} || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|}
==Smithy==
{{Building
|name=Smithy
|description=What are adventurers without their gear? An important facility if you want to become a crafter. Allows you to craft weapons and armor of the same tier as your smithy's level
}}
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} ||  || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} ||  || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} ||  || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} ||  || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} ||  || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
==Anvil==
{{Building
|name=Anvil
|description=The Anvil increases your crafting chance in the Smithy by 1% per level<br>
Level 6 - decreases craft time in Smithy by 5%<br>
Level 7 - decreases craft time in Smithy by 10%<br>
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} ||  || {{Material|Metal Beam I|1}} || {{Zeny|100}} || 1m
|-
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} ||  || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} ||  || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} ||  || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} ||  || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} ||  || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
==Laboratory==
{{Building
|name=Laboratory
|description=How many times has the effect of a powerful elixir been the difference between life and death? Alchemists from all around the world try to build the best alchemy facility they can get to create the most powerful Health and Mana potions, Elixirs or essential items necessary for crafting of weapons. This facility allows you to craft drinks and consumables of the same tier as your Laboratory's level
}}
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} ||  || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} ||  || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} ||  || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} ||  || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} ||  || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
==Study==
{{Building
|name=Study
|description=The Study increases your crafting chance in the Laboratory by 1% per level<br>
Level 6 - decreases craft time in Laboratory by 5%<br>
Level 7 - decreases craft time in Laboratory by 10%<br>
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} || {{Material|Leather I|1}} ||  || {{Zeny|100}} || 1m
|-
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} || {{Material|Leather II|1}} ||  || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} || {{Material|Leather III|4}} ||  || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} ||  || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} || {{Material|Leather V|12}} ||  || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} || {{Material|Leather VI|16}} ||  || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} || {{Material|Leather VII|20}} ||  || {{Zeny|85000}} || 10h
|}


{| class="wikitable" style=""
==Grind Stone==
! colspan=1 style="text-align:left; width: 50%" | [[File:Estate.png]] Estate
{{Building
|| Level || Brick || Plank || Leather || Metal Beam || Zeny || Time
|name=Grind Stone
|description=The Grind Stone increases your equipment refinement chance by 0.5% per level
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} || || {{Material|Metal Beam I|1}} || {{Zeny|100}} || 1m
|-
|-
| rowspan="7" style="text-align:left;" | The most important upgrade of your estate. The level of the Estate determines which level facilities you can upgrade. Every other facility can't go above the level of your Estate, except Processing facilities like Sawmill, Stonemill, Tannery and Forge that can be upgraded 1 level higher than the Estate
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} || || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
| 2 || 3 || 2 || 1 || 1 || 250 || 5m
|-
|-
| 3 || 6 || 4 || 4 || 4 || 1000 || 30m
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} ||  || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
|-
| 4 || 6 || 6 || 4 || 4 || 16000 || 2h
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} || || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
|-
| 5 || 18 || 18 || 12 || 12 || 48000 || 4h
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
|-
| 6 || 24 || 24 || 16 || 16 || 192000 || 8h
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} ||  || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
|-
| 7 || 30 || 30 || 20 || 20 || 425000 || 2d 2h
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} ||  || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
 
==Monster Altar==
{{Building
|name=Monster Altar
|description=The Monster Altar works like a spiritual compas. It guide you toward the Boss room in a dungeon. Each level of the Altar reduces the amount of waves it takes to detect the room by 3%. At maximum level the total decrease is 21%
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} ||  || {{Material|Metal Beam I|1}} || {{Zeny|100}} || 1m
|-
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} ||  || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} ||  || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} ||  || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} ||  || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} ||  || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
 
==Salamander's Beacon==
{{Building
|name=Salamander's Beacon
|description=Salamander's Beacon reduce the chance of your party being affected by the Darkness event while dwelling in the dungeon. Each level of the beacon reduces the chance by 7%. At maximum level the total chance is 35%
}}
| 1 || {{Material|Brick III|6}} ||  || {{Material|Leather III|4}} || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 2 || {{Material|Brick IV|12}} ||  || {{Material|Leather IV|8}} || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 3 || {{Material|Brick V|18}} ||  || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 4 || {{Material|Brick VI|24}} ||  || {{Material|Leather VI|16}} || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
| 5 || {{Material|Brick VII|30}} ||  || {{Material|Leather VII|20}} || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
 
==Valkyrie's Shrine==
{{Building
|name=Valkyrie's Shrine
|description=Valkyrie's Shrine reduce the chance of your party being affected by the Fatigue event while dwelling in the dungeon. Each level of the beacon reduces the chance by 3%. At maximum level the total chance is 15%
}}
| 1 || {{Material|Brick III|6}} || {{Material|Plank III|4}} ||  || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 2 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} ||  || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 3 || {{Material|Brick V|18}} || {{Material|Plank V|18}} ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 4 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} ||  || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
| 5 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} ||  || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
 
==Valdyr's Watch==
{{Building
|name=Valdyr's Watch
|description=Valdyr's Watch unlocks Hard Difficulty in the Hunt. Hard difficulty is similar to Normal difficuly, but there is a chance that one of the monsters will be an Elite enemy. Elite enemies are stronger than their usual counter part, have higher chance of drops, give bigger experience points and drop Soul Fragments. Each level of the Valdyr's Watch increase chance to meet Elite monster by 10%. At maximum level the total chance is 30%
}}
| 1 || {{Material|Brick III|6}} || {{Material|Plank III|4}} || {{Material|Leather III|4}} || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 2 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 3 || {{Material|Brick V|18}} || {{Material|Plank V|18}} || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|}
 
==Gym==
{{Building
|name=Gym
|description=Valdyr's Watch unlocks Hard Difficulty in the Hunt. Hard difficulty is similar to Normal difficuly, but there is a chance that one of the monsters will be an Elite enemy. Elite enemies are stronger than their usual counter part, have higher chance of drops, give bigger experience points and drop Soul Fragments. Each level of the Valdyr's Watch increase chance to meet Elite monster by 10%. At maximum level the total chance is 30%
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} || {{Material|Leather I|1}} || {{Material|Metal Beam I|1}} || {{Zeny|100}} || 1m
|-
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} || {{Material|Leather II|1}} || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} || {{Material|Leather III|4}} || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} || {{Material|Leather VI|16}} || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} || {{Material|Leather VII|20}} || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
 
==Library==
{{Building
|name=Library
|description=The Gym increases EXP gain for active and passive skills by 2% per level
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} || {{Material|Leather I|1}} ||  || {{Zeny|100}} || 1m
|-
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} || {{Material|Leather II|1}} ||  || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} || {{Material|Leather III|4}} ||  || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} ||  || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} || {{Material|Leather V|12}} ||  || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} || {{Material|Leather VI|16}} ||  || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} || {{Material|Leather VII|20}} ||  || {{Zeny|85000}} || 10h
|}
 
==Shop efficiency==
{{Building
|name=Shop efficiency
|description=The Library increases EXP gain for character and class level from battles and hunts by 2% per level
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} || {{Material|Leather I|1}} || {{Material|Metal Beam I|1}} || {{Zeny|100}} || 1m
|-
| 1 || {{Material|Brick II|3}} || {{Material|Plank II|2}} || {{Material|Leather II|1}} || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 1 || {{Material|Brick III|6}} || {{Material|Plank III|4}} || {{Material|Leather III|4}} || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 1 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 1 || {{Material|Brick V|18}} || {{Material|Plank V|18}} || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|}
 
==Sawmill==
{{Building
|name=Sawmill
|description=A log processing facility, necessary to craft planks used as material for construction
Each level provides the option to process raw materials of the same tier as the level of the facility
}}
| 2 ||  || {{Material|Plank II|2}} ||  || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 ||  || {{Material|Plank III|4}} ||  || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 ||  || {{Material|Plank IV|12}} ||  || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 5 ||  || {{Material|Plank V|18}} ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 6 ||  || {{Material|Plank VI|24}} ||  || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|}
 
==Workbench==
{{Building
|name=Workbench
|description=The Workbench is an invention that has been improved along the ages, and that increases your Sawmill's efficiency. It decreases the time and amount of logs neccessary to produce planks.<br>
Level 1 - decreases craft time and resources by 5%.<br>
Level 2 - decreases craft time and resources by 10%.<br>
}}
| 1 ||  || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 2 ||  || {{Material|Plank V|18}} || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|}
 
==Stonemill==
{{Building
|name=Stonemill
|description=A stone processing facility, necessary to craft bricks used as material for construction
Each level provides the option to process raw materials of the same tier as the level of the facility
}}
| 2 || {{Material|Brick II|3}} ||  || {{Material|Leather II|1}} ||  || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} ||  || {{Material|Leather III|4}} ||  || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} ||  || {{Material|Leather IV|8}} ||  || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} ||  || {{Material|Leather V|12}} ||  || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} ||  || {{Material|Leather VI|16}} ||  || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} ||  || {{Material|Leather VII|20}} ||  || {{Zeny|85000}} || 10h
|}
 
==Grinder==
{{Building
|name=Grinder
|description=The Grinder is a tool that allows the Stonemill to produce bricks with high efficiency, using the rock to its fullest. It decreases the time and amount of stone neccessary to produce bricks.<br>
Level 1 - decreases craft time and resources by 5%.<br>
Level 2 - decreases craft time and resources by 10%.<br>
}}
| 1 || {{Material|Brick IV|12}} ||  || {{Material|Leather IV|8}} || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 2 || {{Material|Brick V|18}} ||  || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|}
 
==Stonemine Detector==
{{Building
|name=Stonemine Detector
|description=The Stonemine Detector is a very valuable tool that allows you to find more stone nodes while hunting. Each level makes that a Boulder Node of their respective tier has a higher chance (25%) to appear
 
}}
| 1 || {{Material|Brick I|1}} ||  ||  || {{Material|Metal Beam I|1}} || {{Zeny|100}} || 1m
|-
| 2 || {{Material|Brick II|3}} ||  ||  || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} ||  ||  || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} ||  ||  || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} ||  ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} ||  ||  || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} ||  ||  || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
 
==Tannery==
{{Building
|name=Tannery
|description=A hide processing facility, necessary to craft leather used as material for construction.
Each level provides the option to process raw materials of the same tier as the level of the facility
}}
| 2 ||  || {{Material|Plank II|2}} || {{Material|Leather II|1}} ||  || {{Zeny|250}} || 5m
|-
| 3 ||  || {{Material|Plank III|4}} || {{Material|Leather III|4}} ||  || {{Zeny|1000}} || 30m
|-
| 4 ||  || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} ||  || {{Zeny|8000}} || 2h
|-
| 5 ||  || {{Material|Plank V|18}} || {{Material|Leather V|12}} ||  || {{Zeny|24000}} || 4h
|-
| 6 ||  || {{Material|Plank VI|24}} || {{Material|Leather VI|16}} ||  || {{Zeny|48000}} || 8h
|-
| 7 ||  || {{Material|Plank VII|30}} || {{Material|Leather VII|20}} ||  || {{Zeny|85000}} || 10h
|}
 
==Leatherworking==
{{Building
|name=Leatherworking
|description=The Leatherworking technologies allow the Tannery to utilize more of the hides, wasting less material and becoming more productive. Decreases the time and amount of hides neccessary to produce leather.<br>
Level 1 - decreases craft time and resources by 5%.<br>
Level 2 - decreases craft time and resources by 10%.<br>
}}
| 1 ||  || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 2 ||  || {{Material|Plank V|18}} || {{Material|Leather V|12}} || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|}
 
==Forge==
{{Building
|name=Forge
|description=An ore processing facility, necessary to craft metal beams used as material for construction
Each level provides the option to process raw materials of the same tier as the level of the facility
}}
| 2 || {{Material|Brick II|3}} ||  ||  || {{Material|Metal Beam II|1}} || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} ||  ||  || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} ||  ||  || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} ||  ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} ||  ||  || {{Material|Metal Beam VI|16}} || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} ||  ||  || {{Material|Metal Beam VII|20}} || {{Zeny|85000}} || 10h
|}
 
==Metallurgy==
{{Building
|name=Metallurgy
|description=Metallurgy studies allow for smelters to use the forge to their fullest potential. Decreases the time and amount of metal ore neccessary to produce metal beams.<br>
Level 1 - decreases craft time and resources by 5%.<br>
Level 2 - decreases craft time and resources by 10%.<br>
}}
| 1 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} ||  || {{Material|Metal Beam IV|8}} || {{Zeny|8000}} || 2h
|-
| 2 || {{Material|Brick V|18}} || {{Material|Plank V|18}} ||  || {{Material|Metal Beam V|12}} || {{Zeny|24000}} || 4h
|}
 
==Garden==
{{Building
|name=Garden
|description=The Garden allows you to grow your own garden and plant herbs and trees that yield materials after some time.
}}
| 1 || {{Material|Brick I|1}} || {{Material|Plank I|1}} ||  ||  || {{Zeny|100}} || 1m
|-
| 2 || {{Material|Brick II|3}} || {{Material|Plank II|2}} ||  ||  || {{Zeny|250}} || 5m
|-
| 3 || {{Material|Brick III|6}} || {{Material|Plank III|4}} ||  ||  || {{Zeny|1000}} || 30m
|-
| 4 || {{Material|Brick IV|12}} || {{Material|Plank IV|12}} ||  ||  || {{Zeny|8000}} || 2h
|-
| 5 || {{Material|Brick V|18}} || {{Material|Plank V|18}} ||  ||  || {{Zeny|24000}} || 4h
|-
| 6 || {{Material|Brick VI|24}} || {{Material|Plank VI|24}} ||  ||  || {{Zeny|48000}} || 8h
|-
| 7 || {{Material|Brick VII|30}} || {{Material|Plank VII|30}} ||  ||  || {{Zeny|85000}} || 10h
|}
 
==Armory==
{{Building
|name=Armory
|description=The Armory allows you to safely store your stats and equipment, to fast switch between characters without requiring you to use stat reset and re-equip items manually
}}
| 1 ||  || {{Material|Plank I|1}} || {{Material|Leather I|1}} ||  || {{Zeny|100}} || 1m
|-
| 2 ||  || {{Material|Plank II|2}} || {{Material|Leather II|1}} ||  || {{Zeny|250}} || 5m
|-
| 3 ||  || {{Material|Plank III|4}} || {{Material|Leather III|4}} ||  || {{Zeny|1000}} || 30m
|-
| 4 ||  || {{Material|Plank IV|12}} || {{Material|Leather IV|8}} ||  || {{Zeny|8000}} || 2h
|-
| 5 ||  || {{Material|Plank V|18}} || {{Material|Leather V|12}} ||  || {{Zeny|24000}} || 4h
|-
| 6 ||  || {{Material|Plank VI|24}} || {{Material|Leather VI|16}} ||  || {{Zeny|48000}} || 8h
|-
| 7 ||  || {{Material|Plank VII|30}} || {{Material|Leather VII|20}} ||  || {{Zeny|85000}} || 10h
|}
 
==Enchantment Station==
{{Building
|name=Enchantment Station
|description=Enchantment station allow you to re-enchant high quality items changing their affixes and hopefully getting something more favourable out of the item
}}
| 1 || {{Material|Brick III|6}} || {{Material|Plank III|4}} || {{Material|Leather III|4}} || {{Material|Metal Beam III|4}} || {{Zeny|1000}} || 30m
|}
|}

Latest revision as of 16:32, 21 November 2025

Estate

Estate Level Construction Materials Zeny Time
The most important upgrade of your estate. The level of the Estate determines which level facilities you can upgrade. Every other facility can't go above the level of your Estate, except Processing facilities like Sawmill, Stonemill, Tannery and Forge that can be upgraded 1 level higher than the Estate 2 3 2 1 1 250 Z 5m
3 6 4 4 4 1000 Z 30m
4 6 6 4 4 16000 Z 2h
5 18 18 12 12 48000 Z 4h
6 24 24 16 16 192000 Z 8h
7 30 30 20 20 425000 Z 2d 2h

Storage

Storage Level Construction Materials Zeny Time
Personal dimensional storage. You can store your items here and access them from anywhere in the world. You can upgrade your storage to increase its capacity.

Level 1 - +50 slots
Level 2 - +100 slots
Level 3 - +150 slots
Level 4 - +200 slots
Level 5 - +250 slots

1 1 1 1 1 100 Z 1m
2 3 2 1 1 250 Z 5m
3 6 4 4 4 1000 Z 30m
4 12 12 8 8 8000 Z 2h
5 18 18 12 12 24000 Z 4h

Mail Box

Mail Box Level Construction Materials Zeny Time
The Mail Box allows you to send and receive mail from other players. It allows you to gift items to other players, or to receive items from other players. 1 1 1 1 1 100 Z 1m

Planning Hall

Planning Hall Level Construction Materials Zeny Time
The Planning Hall enables you to enhance your party's time management abilities, enabling you to plan for extended hunts in and out of dungeons. Each level of the Planning Hall increases the maximum duration of the hunt for the first 3 levels. Level 4 and 5 increase hunt time in Dungeons.

Level 1 - unlocks an additional time slot for hunt.
Level 2 - unlocks two additional time slots for hunt.
Level 3 - unlocks three additional time slots for hunt.
Level 4 - unlocks an additional time slot for dungeons.
Level 5 - unlocks two additional time slots for dungeons.
ROI membership allows you to unlock additional remaining time slots.

1 3 2 1 1 250 Z 5m
2 6 4 4 4 1000 Z 30m
3 12 12 8 8 8000 Z 2h
4 18 18 12 12 24000 Z 4h
5 24 24 16 16 48000 Z 8h

Runic Battle Codex

Runic Battle Codex Level Construction Materials Zeny Time
Runic Battle Codex allows you to store your battle strategies and tactics. It allows you to create and modify your party's behavior for the battle and switch between them with ease. Battle Codex is a very complicated feature and requires a lot of knowledge to use it properly. It allows you to unlock scripting functionality for your party and configure their behavior in battle. As soon as you unlock the codex, custom scripts will become available to you, and you have to maintain them yourself.

Level 1 - 5 script slots Level 2 - 15 script slots Level 3 - 30 script slots

1 1 1 1 100 Z 1m
2 2 1 1 250 Z 5m
3 4 4 4 1000 Z 30m

Smithy

Smithy Level Construction Materials Zeny Time
What are adventurers without their gear? An important facility if you want to become a crafter. Allows you to craft weapons and armor of the same tier as your smithy's level 2 3 2 1 250 Z 5m
3 6 4 4 1000 Z 30m
4 12 12 8 8000 Z 2h
5 18 18 12 24000 Z 4h
6 24 24 16 48000 Z 8h
7 30 30 20 85000 Z 10h

Anvil

Anvil Level Construction Materials Zeny Time
The Anvil increases your crafting chance in the Smithy by 1% per level

Level 6 - decreases craft time in Smithy by 5%
Level 7 - decreases craft time in Smithy by 10%

1 1 1 1 100 Z 1m
2 3 2 1 250 Z 5m
3 6 4 4 1000 Z 30m
4 12 12 8 8000 Z 2h
5 18 18 12 24000 Z 4h
6 24 24 16 48000 Z 8h
7 30 30 20 85000 Z 10h

Laboratory

Laboratory Level Construction Materials Zeny Time
How many times has the effect of a powerful elixir been the difference between life and death? Alchemists from all around the world try to build the best alchemy facility they can get to create the most powerful Health and Mana potions, Elixirs or essential items necessary for crafting of weapons. This facility allows you to craft drinks and consumables of the same tier as your Laboratory's level 2 3 2 1 250 Z 5m
3 6 4 4 1000 Z 30m
4 12 12 8 8000 Z 2h
5 18 18 12 24000 Z 4h
6 24 24 16 48000 Z 8h
7 30 30 20 85000 Z 10h

Study

Study Level Construction Materials Zeny Time
The Study increases your crafting chance in the Laboratory by 1% per level

Level 6 - decreases craft time in Laboratory by 5%
Level 7 - decreases craft time in Laboratory by 10%

1 1 1 1 100 Z 1m
2 3 2 1 250 Z 5m
3 6 4 4 1000 Z 30m
4 12 12 8 8000 Z 2h
5 18 18 12 24000 Z 4h
6 24 24 16 48000 Z 8h
7 30 30 20 85000 Z 10h

Grind Stone

Grind Stone Level Construction Materials Zeny Time
The Grind Stone increases your equipment refinement chance by 0.5% per level 1 1 1 1 100 Z 1m
2 3 2 1 250 Z 5m
3 6 4 4 1000 Z 30m
4 12 12 8 8000 Z 2h
5 18 18 12 24000 Z 4h
6 24 24 16 48000 Z 8h
7 30 30 20 85000 Z 10h

Monster Altar

Monster Altar Level Construction Materials Zeny Time
The Monster Altar works like a spiritual compas. It guide you toward the Boss room in a dungeon. Each level of the Altar reduces the amount of waves it takes to detect the room by 3%. At maximum level the total decrease is 21% 1 1 1 1 100 Z 1m
2 3 2 1 250 Z 5m
3 6 4 4 1000 Z 30m
4 12 12 8 8000 Z 2h
5 18 18 12 24000 Z 4h
6 24 24 16 48000 Z 8h
7 30 30 20 85000 Z 10h

Salamander's Beacon

Salamander's Beacon Level Construction Materials Zeny Time
Salamander's Beacon reduce the chance of your party being affected by the Darkness event while dwelling in the dungeon. Each level of the beacon reduces the chance by 7%. At maximum level the total chance is 35% 1 6 4 4 1000 Z 30m
2 12 8 8 8000 Z 2h
3 18 12 12 24000 Z 4h
4 24 16 16 48000 Z 8h
5 30 20 20 85000 Z 10h

Valkyrie's Shrine

Valkyrie's Shrine Level Construction Materials Zeny Time
Valkyrie's Shrine reduce the chance of your party being affected by the Fatigue event while dwelling in the dungeon. Each level of the beacon reduces the chance by 3%. At maximum level the total chance is 15% 1 6 4 4 1000 Z 30m
2 12 12 8 8000 Z 2h
3 18 18 12 24000 Z 4h
4 24 24 16 48000 Z 8h
5 30 30 20 85000 Z 10h

Valdyr's Watch

Valdyr's Watch Level Construction Materials Zeny Time
Valdyr's Watch unlocks Hard Difficulty in the Hunt. Hard difficulty is similar to Normal difficuly, but there is a chance that one of the monsters will be an Elite enemy. Elite enemies are stronger than their usual counter part, have higher chance of drops, give bigger experience points and drop Soul Fragments. Each level of the Valdyr's Watch increase chance to meet Elite monster by 10%. At maximum level the total chance is 30% 1 6 4 4 4 1000 Z 30m
2 12 12 8 8 8000 Z 2h
3 18 18 12 12 24000 Z 4h

Gym

Gym Level Construction Materials Zeny Time
Valdyr's Watch unlocks Hard Difficulty in the Hunt. Hard difficulty is similar to Normal difficuly, but there is a chance that one of the monsters will be an Elite enemy. Elite enemies are stronger than their usual counter part, have higher chance of drops, give bigger experience points and drop Soul Fragments. Each level of the Valdyr's Watch increase chance to meet Elite monster by 10%. At maximum level the total chance is 30% 1 1 1 1 1 100 Z 1m
2 3 2 1 1 250 Z 5m
3 6 4 4 4 1000 Z 30m
4 12 12 8 8 8000 Z 2h
5 18 18 12 12 24000 Z 4h
6 24 24 16 16 48000 Z 8h
7 30 30 20 20 85000 Z 10h

Library

Library Level Construction Materials Zeny Time
The Gym increases EXP gain for active and passive skills by 2% per level 1 1 1 1 100 Z 1m
2 3 2 1 250 Z 5m
3 6 4 4 1000 Z 30m
4 12 12 8 8000 Z 2h
5 18 18 12 24000 Z 4h
6 24 24 16 48000 Z 8h
7 30 30 20 85000 Z 10h

Shop efficiency

Shop efficiency Level Construction Materials Zeny Time
The Library increases EXP gain for character and class level from battles and hunts by 2% per level 1 1 1 1 1 100 Z 1m
1 3 2 1 1 250 Z 5m
1 6 4 4 4 1000 Z 30m
1 12 12 8 8 8000 Z 2h
1 18 18 12 12 24000 Z 4h

Sawmill

Sawmill Level Construction Materials Zeny Time
A log processing facility, necessary to craft planks used as material for construction

Each level provides the option to process raw materials of the same tier as the level of the facility

2 2 1 250 Z 5m
3 4 4 1000 Z 30m
4 12 8 8000 Z 2h
5 18 12 24000 Z 4h
6 24 16 48000 Z 8h

Workbench

Workbench Level Construction Materials Zeny Time
The Workbench is an invention that has been improved along the ages, and that increases your Sawmill's efficiency. It decreases the time and amount of logs neccessary to produce planks.

Level 1 - decreases craft time and resources by 5%.
Level 2 - decreases craft time and resources by 10%.

1 12 8 8 8000 Z 2h
2 18 12 12 24000 Z 4h

Stonemill

Stonemill Level Construction Materials Zeny Time
A stone processing facility, necessary to craft bricks used as material for construction

Each level provides the option to process raw materials of the same tier as the level of the facility

2 3 1 250 Z 5m
3 6 4 1000 Z 30m
4 12 8 8000 Z 2h
5 18 12 24000 Z 4h
6 24 16 48000 Z 8h
7 30 20 85000 Z 10h

Grinder

Grinder Level Construction Materials Zeny Time
The Grinder is a tool that allows the Stonemill to produce bricks with high efficiency, using the rock to its fullest. It decreases the time and amount of stone neccessary to produce bricks.

Level 1 - decreases craft time and resources by 5%.
Level 2 - decreases craft time and resources by 10%.

1 12 8 8 8000 Z 2h
2 18 12 12 24000 Z 4h

Stonemine Detector

Stonemine Detector Level Construction Materials Zeny Time
The Stonemine Detector is a very valuable tool that allows you to find more stone nodes while hunting. Each level makes that a Boulder Node of their respective tier has a higher chance (25%) to appear 1 1 1 100 Z 1m
2 3 1 250 Z 5m
3 6 4 1000 Z 30m
4 12 8 8000 Z 2h
5 18 12 24000 Z 4h
6 24 16 48000 Z 8h
7 30 20 85000 Z 10h

Tannery

Tannery Level Construction Materials Zeny Time
A hide processing facility, necessary to craft leather used as material for construction.

Each level provides the option to process raw materials of the same tier as the level of the facility

2 2 1 250 Z 5m
3 4 4 1000 Z 30m
4 12 8 8000 Z 2h
5 18 12 24000 Z 4h
6 24 16 48000 Z 8h
7 30 20 85000 Z 10h

Leatherworking

Leatherworking Level Construction Materials Zeny Time
The Leatherworking technologies allow the Tannery to utilize more of the hides, wasting less material and becoming more productive. Decreases the time and amount of hides neccessary to produce leather.

Level 1 - decreases craft time and resources by 5%.
Level 2 - decreases craft time and resources by 10%.

1 12 8 8 8000 Z 2h
2 18 12 12 24000 Z 4h

Forge

Forge Level Construction Materials Zeny Time
An ore processing facility, necessary to craft metal beams used as material for construction

Each level provides the option to process raw materials of the same tier as the level of the facility

2 3 1 250 Z 5m
3 6 4 1000 Z 30m
4 12 8 8000 Z 2h
5 18 12 24000 Z 4h
6 24 16 48000 Z 8h
7 30 20 85000 Z 10h

Metallurgy

Metallurgy Level Construction Materials Zeny Time
Metallurgy studies allow for smelters to use the forge to their fullest potential. Decreases the time and amount of metal ore neccessary to produce metal beams.

Level 1 - decreases craft time and resources by 5%.
Level 2 - decreases craft time and resources by 10%.

1 12 12 8 8000 Z 2h
2 18 18 12 24000 Z 4h

Garden

Garden Level Construction Materials Zeny Time
The Garden allows you to grow your own garden and plant herbs and trees that yield materials after some time. 1 1 1 100 Z 1m
2 3 2 250 Z 5m
3 6 4 1000 Z 30m
4 12 12 8000 Z 2h
5 18 18 24000 Z 4h
6 24 24 48000 Z 8h
7 30 30 85000 Z 10h

Armory

Armory Level Construction Materials Zeny Time
The Armory allows you to safely store your stats and equipment, to fast switch between characters without requiring you to use stat reset and re-equip items manually 1 1 1 100 Z 1m
2 2 1 250 Z 5m
3 4 4 1000 Z 30m
4 12 8 8000 Z 2h
5 18 12 24000 Z 4h
6 24 16 48000 Z 8h
7 30 20 85000 Z 10h

Enchantment Station

Enchantment Station Level Construction Materials Zeny Time
Enchantment station allow you to re-enchant high quality items changing their affixes and hopefully getting something more favourable out of the item 1 6 4 4 4 1000 Z 30m