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	<id>https://wiki.roidle.com/index.php?action=history&amp;feed=atom&amp;title=Scourge</id>
	<title>Scourge - Revision history</title>
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	<updated>2026-04-28T15:07:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.roidle.com/index.php?title=Scourge&amp;diff=12948&amp;oldid=prev</id>
		<title>Mangusto at 21:14, 6 January 2026</title>
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		<updated>2026-01-06T21:14:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:14, 6 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wisBonus=5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wisBonus=5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Deadly Blight==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Deadly Blight==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;A master of toxins and creeping death, the Scourge weakens enemies with relentless poisons that sap their strength and will. Once the venom takes hold, he strikes with devastating force, ensuring his victim succumbs to an inevitable, painful end.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;A master of toxins and creeping death, the Scourge weakens enemies with relentless poisons that sap their strength and will. Once the venom takes hold, he strikes with devastating force, ensuring his victim succumbs to an inevitable, painful end.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Weaknesses:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Weaknesses:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Poison damage requires time to accumulate&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Poison damage requires time to accumulate&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Less effective against poison&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-immune enemies&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Less effective against &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lower HP enemies, as &lt;/ins&gt;poison &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage is MaxHP percentage&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Venom Shock consumes all poison stacks&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**Venom Shock consumes all poison stacks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and needs P.Atk to be effective&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fragile &lt;/del&gt;if enemies can land hits&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not so tanky &lt;/ins&gt;if enemies can land hits&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot;&gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scourges thrive on [[Stats &amp;amp; Attributes#Dexterity | DEX]] for S.Atk and DEXHealing, with [[Stats &amp;amp; Attributes#Agility | AGI]] for evasion and speed. [[Stats &amp;amp; Attributes#Strength | STR]] provides base damage for their attacks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scourges thrive on [[Stats &amp;amp; Attributes#Dexterity | DEX]] for S.Atk and DEXHealing, with [[Stats &amp;amp; Attributes#Agility | AGI]] for evasion and speed. [[Stats &amp;amp; Attributes#Strength | STR]] provides base damage for their attacks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Stats &amp;amp; Attributes#Dexterity | DEX]] is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;critical &lt;/del&gt;- it powers both poison application through S.Atk and healing through DEXHealing. [[Stats &amp;amp; Attributes#Agility | AGI]] keeps them alive through evasion and enables more attacks. [[Stats &amp;amp; Attributes#Strength | STR]] ensures &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their poison-applying &lt;/del&gt;attacks &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal respectable damage&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Stats &amp;amp; Attributes#Dexterity | DEX]] is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their main stat &lt;/ins&gt;- it powers both poison application through S.Atk and healing through DEXHealing. [[Stats &amp;amp; Attributes#Agility | AGI]] keeps them alive through evasion and enables more attacks. [[Stats &amp;amp; Attributes#Strength | STR]] ensures &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some upfront damage on the skills and basic &lt;/ins&gt;attacks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Stats &amp;amp; Attributes#Vitality | VIT]] provides backup survivability when evasion fails. [[Stats &amp;amp; Attributes#Wisdom | WIS]] contributes to healing and MP regeneration.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Stats &amp;amp; Attributes#Vitality | VIT]] provides backup survivability when evasion fails. [[Stats &amp;amp; Attributes#Wisdom | WIS]] contributes to healing and MP regeneration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot;&gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 78:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Recommended Builds===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Recommended Builds===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poison-focused &lt;/del&gt;build:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;balanced &lt;/ins&gt;build:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Maximize DEX for S.Atk to ensure poisons land consistently. Add STR for damage and AGI for more attacks to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apply more stacks&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Maximize DEX for S.Atk to ensure poisons land consistently. Add STR for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extra &lt;/ins&gt;damage and AGI for more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;basic &lt;/ins&gt;attacks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when conserving MP. Add VIT &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the mix if too many hits are landing&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For a support-oriented &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scourge&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For a support-oriented &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Heavy DEX investment for both S.Atk and DEXHealing. [[Scourge#Plague Doctor | Plague Doctor]] amplifies both, making you an effective off-healer while still applying debuffs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Heavy DEX investment for both S.Atk and DEXHealing. [[Scourge#Plague Doctor | Plague Doctor]] amplifies both, making you an effective off-healer while still applying debuffs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For burst damage:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;burst damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Balance STR and DEX, focus on quickly stacking poison then detonating with [[Scourge#Venom Shock | Venom Shock]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. AGI helps get more attacks in before the burst&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Balance STR and DEX, focus on quickly stacking poison then detonating with [[Scourge#Venom Shock | Venom Shock]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l91&quot;&gt;Line 91:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Weapons&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Weapons&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Daggers:&#039;&#039;&#039; Essential for [[Scourge#Scorpion Sting Needles | Scorpion Sting Needles]] and [[Rogue#Double Attack | Double Attack]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose between C.Chance or &lt;/del&gt;S.Atk/DEXHealing types&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;Daggers:&#039;&#039;&#039; Essential for [[Scourge#Scorpion Sting Needles | Scorpion Sting Needles]] and [[Rogue#Double Attack | Double Attack]], S.Atk/DEXHealing types &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are the typical choice&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swords&lt;/del&gt;:&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Higher raw damage&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still triggers Double Attack&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bows&lt;/ins&gt;:&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Viable option, as [[Scourge#King Cobra&#039;s Fang | King Cobra&#039;s Fang]] and [[Scourge#Toxic Retaliation | Toxic Retaliation]] work with bows, and both types have good bonuses (S.Atk in Longbows&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DEXHealing in Shortbows)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Armor&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Armor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l130&quot;&gt;Line 130:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 131:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Scourge#Toxic Retaliation | Toxic Retaliation]] punishes melee attackers with free King Cobra&amp;#039;s Fang counters&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Scourge#Toxic Retaliation | Toxic Retaliation]] punishes melee attackers with free King Cobra&amp;#039;s Fang counters&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Scourge#Antivenom Wave | Antivenom Wave]] provides solid AoE healing - don&amp;#039;t neglect your support role&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Scourge#Antivenom Wave | Antivenom Wave]] provides solid AoE healing - don&amp;#039;t neglect your support role&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Against high HP enemies, let poison stacks &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build before detonating &lt;/del&gt;with Venom Shock&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Against high HP enemies&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and if you didn&#039;t build too much P.Atk&lt;/ins&gt;, let poison stacks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do the MaxHP percentage damage, don&#039;t detonate &lt;/ins&gt;with Venom Shock&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mangusto</name></author>
	</entry>
	<entry>
		<id>https://wiki.roidle.com/index.php?title=Scourge&amp;diff=12947&amp;oldid=prev</id>
		<title>Mangusto at 20:47, 6 January 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.roidle.com/index.php?title=Scourge&amp;diff=12947&amp;oldid=prev"/>
		<updated>2026-01-06T20:47:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:47, 6 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wisBonus=5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|wisBonus=5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Deadly Blight==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Deadly Blight==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;A master of toxins and creeping death, the Scourge weakens enemies with relentless poisons that sap their strength and will. Once the venom takes hold, he strikes with devastating force, ensuring his victim succumbs to an inevitable, painful end.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;A master of toxins and creeping death, the Scourge weakens enemies with relentless poisons that sap their strength and will. Once the venom takes hold, he strikes with devastating force, ensuring his victim succumbs to an inevitable, painful end.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mangusto</name></author>
	</entry>
	<entry>
		<id>https://wiki.roidle.com/index.php?title=Scourge&amp;diff=12946&amp;oldid=prev</id>
		<title>Mangusto: Created page with &quot;{{ClassInfobox |name=Scourge |image=https://roidle.com/regular/assets/images/classes/20.png |portrait=https://irowiki.org/w/images/4/4b/Stalker.png |maxLevel=50 |baseHp=6 |varHp=0.8 |baseMp=5 |unlocksFrom=Rogue |unlocksTo=None |strBonus=6 |agiBonus=7 |vitBonus=4 |intBonus=0 |dexBonus=9 |wisBonus=5 }}   ==The Deadly Blight== &#039;&#039;A master of toxins and creeping death, the Scourge weakens enemies with relentless poisons that sap their strength and will. Once the venom tak...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.roidle.com/index.php?title=Scourge&amp;diff=12946&amp;oldid=prev"/>
		<updated>2026-01-06T20:47:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ClassInfobox |name=Scourge |image=https://roidle.com/regular/assets/images/classes/20.png |portrait=https://irowiki.org/w/images/4/4b/Stalker.png |maxLevel=50 |baseHp=6 |varHp=0.8 |baseMp=5 |unlocksFrom=&lt;a href=&quot;/wiki/Rogue&quot; title=&quot;Rogue&quot;&gt;Rogue&lt;/a&gt; |unlocksTo=None |strBonus=6 |agiBonus=7 |vitBonus=4 |intBonus=0 |dexBonus=9 |wisBonus=5 }}   ==The Deadly Blight== &amp;#039;&amp;#039;A master of toxins and creeping death, the Scourge weakens enemies with relentless poisons that sap their strength and will. Once the venom tak...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ClassInfobox&lt;br /&gt;
|name=Scourge&lt;br /&gt;
|image=https://roidle.com/regular/assets/images/classes/20.png&lt;br /&gt;
|portrait=https://irowiki.org/w/images/4/4b/Stalker.png&lt;br /&gt;
|maxLevel=50&lt;br /&gt;
|baseHp=6&lt;br /&gt;
|varHp=0.8&lt;br /&gt;
|baseMp=5&lt;br /&gt;
|unlocksFrom=[[Rogue]]&lt;br /&gt;
|unlocksTo=None&lt;br /&gt;
|strBonus=6&lt;br /&gt;
|agiBonus=7&lt;br /&gt;
|vitBonus=4&lt;br /&gt;
|intBonus=0&lt;br /&gt;
|dexBonus=9&lt;br /&gt;
|wisBonus=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Deadly Blight==&lt;br /&gt;
&amp;#039;&amp;#039;A master of toxins and creeping death, the Scourge weakens enemies with relentless poisons that sap their strength and will. Once the venom takes hold, he strikes with devastating force, ensuring his victim succumbs to an inevitable, painful end.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Where other assassins rely on quick kills, the Scourge plays a longer, more insidious game. They specialize in stacking debilitating poisons that eat away at their victims while simultaneously providing healing support to allies through their mastery of antivenoms. The [[Scourge#Venom Shock | Venom Shock]] skill turns accumulated poison stacks into explosive damage, rewarding patient poison application with devastating payoffs. Their [[Scourge#Plague Doctor | Plague Doctor]] passive makes them surprisingly effective healers, blending offense and support in unexpected ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Scourge is a tier 3 class that is unlocked by leveling the [[Rogue]] class to level 40. As all T3 classes, it retains all of the previous T2 and T1 classes&amp;#039; skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pros and Cons==&lt;br /&gt;
&amp;#039;&amp;#039;Comparisons are made considering classes from the same tier&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Scourge brings a unique blend of poison damage, debuffs, and party support. [[Scourge#King Cobra&amp;#039;s Fang | King Cobra&amp;#039;s Fang]] can apply up to 4 poison stacks per hit, while [[Scourge#Scorpion Sting Needles | Scorpion Sting Needles]] spreads poison across entire enemy lines. Once enemies are sufficiently poisoned, [[Scourge#Venom Shock | Venom Shock]] consumes all stacks for massive burst damage.&lt;br /&gt;
&lt;br /&gt;
Their support capabilities are impressive: [[Scourge#Antivenom Wave | Antivenom Wave]] provides AoE healing and poison cleansing, [[Scourge#Expose Weakness | Expose Weakness]] buffs the party&amp;#039;s Hit and S.Atk, and [[Scourge#Plague Doctor | Plague Doctor]] passively enhances both S.Atk and DEXHealing.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Strengths:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Exceptional damage over time through poison stacking&lt;br /&gt;
**Massive burst potential with [[Scourge#Venom Shock | Venom Shock]]&lt;br /&gt;
**Strong party support with healing and buffs&lt;br /&gt;
**Excellent debuff application with high S.Atk&lt;br /&gt;
**[[Scourge#Toxic Retaliation | Toxic Retaliation]] punishes melee attackers&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Weaknesses:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**Poison damage requires time to accumulate&lt;br /&gt;
**Less effective against poison-immune enemies&lt;br /&gt;
**Venom Shock consumes all poison stacks&lt;br /&gt;
**Fragile if enemies can land hits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Scourges thrive on [[Stats &amp;amp; Attributes#Dexterity | DEX]] for S.Atk and DEXHealing, with [[Stats &amp;amp; Attributes#Agility | AGI]] for evasion and speed. [[Stats &amp;amp; Attributes#Strength | STR]] provides base damage for their attacks.&lt;br /&gt;
&lt;br /&gt;
[[Stats &amp;amp; Attributes#Dexterity | DEX]] is critical - it powers both poison application through S.Atk and healing through DEXHealing. [[Stats &amp;amp; Attributes#Agility | AGI]] keeps them alive through evasion and enables more attacks. [[Stats &amp;amp; Attributes#Strength | STR]] ensures their poison-applying attacks deal respectable damage.&lt;br /&gt;
&lt;br /&gt;
[[Stats &amp;amp; Attributes#Vitality | VIT]] provides backup survivability when evasion fails. [[Stats &amp;amp; Attributes#Wisdom | WIS]] contributes to healing and MP regeneration.&lt;br /&gt;
=== Class Bonuses===&lt;br /&gt;
The Levels in which one receives a certain bonus&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8||+9&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|5||17||25||33||42||49||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|3||11||19||27||31||40||45||&amp;amp;nbsp;||&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|13||24||37||48||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|1||7||15||22||28||34||39||46||50&lt;br /&gt;
|-&lt;br /&gt;
!WIS&lt;br /&gt;
|9||21||30||36||43||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;||&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
===Recommended Builds===&lt;br /&gt;
*For a poison-focused build:&lt;br /&gt;
 Maximize DEX for S.Atk to ensure poisons land consistently. Add STR for damage and AGI for more attacks to apply more stacks.&lt;br /&gt;
&lt;br /&gt;
*For a support-oriented Scourge:&lt;br /&gt;
 Heavy DEX investment for both S.Atk and DEXHealing. [[Scourge#Plague Doctor | Plague Doctor]] amplifies both, making you an effective off-healer while still applying debuffs.&lt;br /&gt;
&lt;br /&gt;
*For burst damage:&lt;br /&gt;
 Balance STR and DEX, focus on quickly stacking poison then detonating with [[Scourge#Venom Shock | Venom Shock]]. AGI helps get more attacks in before the burst.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Recommended gear for Scourges&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Weapons&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Daggers:&amp;#039;&amp;#039;&amp;#039; Essential for [[Scourge#Scorpion Sting Needles | Scorpion Sting Needles]] and [[Rogue#Double Attack | Double Attack]], choose between C.Chance or S.Atk/DEXHealing types&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Swords:&amp;#039;&amp;#039;&amp;#039; Higher raw damage, still triggers Double Attack&lt;br /&gt;
&lt;br /&gt;
* Armor&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Medium Armor:&amp;#039;&amp;#039;&amp;#039; Best balance of Evasion, Speed, and defense&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Light Armor:&amp;#039;&amp;#039;&amp;#039; MP regeneration if skill usage is high&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Heavy Armor:&amp;#039;&amp;#039;&amp;#039; Avoid - hampers the evasion that keeps Scourges alive&lt;br /&gt;
&lt;br /&gt;
* Accessories&lt;br /&gt;
**S.Atk accessories ensure poison and debuffs land&lt;br /&gt;
**DEX and AGI accessories complement the agile playstyle&lt;br /&gt;
**DEXHealing accessories if focusing on support&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
===Default===&lt;br /&gt;
The default script balances poison application and support:&lt;br /&gt;
&lt;br /&gt;
# Uses healing items when HP is critically low&amp;lt;br&amp;gt;&lt;br /&gt;
# Uses Antivenom Wave when team HP is low&amp;lt;br&amp;gt;&lt;br /&gt;
# Uses Antivenom Wave on heavily poisoned allies&amp;lt;br&amp;gt;&lt;br /&gt;
# Uses Venom Shock when enemies have 7+ poison stacks&amp;lt;br&amp;gt;&lt;br /&gt;
# Uses Scorpion Sting Needles against multiple enemies&amp;lt;br&amp;gt;&lt;br /&gt;
# Activates Expose Weakness when no buff is active&amp;lt;br&amp;gt;&lt;br /&gt;
# Activates Toxic Retaliation when no buff is active&amp;lt;br&amp;gt;&lt;br /&gt;
# Uses King Cobra&amp;#039;s Fang on bosses&amp;lt;br&amp;gt;&lt;br /&gt;
# Uses King Cobra&amp;#039;s Fang on elites&amp;lt;br&amp;gt;&lt;br /&gt;
# Uses King Cobra&amp;#039;s Fang as primary attack&amp;lt;br&amp;gt;&lt;br /&gt;
# Falls back to basic attacks&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{&amp;quot;script&amp;quot;:[{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;selfHpLowerThan&amp;quot;,&amp;quot;not&amp;quot;:false,&amp;quot;number&amp;quot;:15}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;useItem&amp;quot;,&amp;quot;itemIds&amp;quot;:[18001,16023,16025]},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;self&amp;quot;},&amp;quot;cooldown&amp;quot;:0},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;allyTeamHpLowerThan&amp;quot;,&amp;quot;not&amp;quot;:false,&amp;quot;number&amp;quot;:50}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;skillAntivenomWave&amp;quot;,&amp;quot;itemIds&amp;quot;:[]},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;self&amp;quot;},&amp;quot;cooldown&amp;quot;:1,&amp;quot;disabled&amp;quot;:false},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;allyStatusPoisonedMore&amp;quot;,&amp;quot;not&amp;quot;:false,&amp;quot;number&amp;quot;:3}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;skillAntivenomWave&amp;quot;,&amp;quot;itemIds&amp;quot;:[]},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;self&amp;quot;},&amp;quot;cooldown&amp;quot;:0,&amp;quot;disabled&amp;quot;:false},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;foeStatusPoisonedMore&amp;quot;,&amp;quot;not&amp;quot;:false,&amp;quot;number&amp;quot;:7}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;skillVenomShock&amp;quot;,&amp;quot;itemIds&amp;quot;:[]},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;foe&amp;quot;,&amp;quot;characterId&amp;quot;:0},&amp;quot;cooldown&amp;quot;:5,&amp;quot;disabled&amp;quot;:false},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;foeIsGatheringMaterial&amp;quot;,&amp;quot;not&amp;quot;:true,&amp;quot;number&amp;quot;:null},{&amp;quot;key&amp;quot;:&amp;quot;foeNearest&amp;quot;,&amp;quot;not&amp;quot;:null,&amp;quot;number&amp;quot;:null},{&amp;quot;key&amp;quot;:&amp;quot;foeMultiplePresent&amp;quot;,&amp;quot;not&amp;quot;:false,&amp;quot;number&amp;quot;:3}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;skillScorpionStingNeedles&amp;quot;,&amp;quot;itemIds&amp;quot;:[]},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;foe&amp;quot;,&amp;quot;characterId&amp;quot;:0},&amp;quot;cooldown&amp;quot;:0,&amp;quot;disabled&amp;quot;:false},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;selfIfBuffActive&amp;quot;,&amp;quot;not&amp;quot;:true,&amp;quot;number&amp;quot;:null}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;skillExposeWeakness&amp;quot;,&amp;quot;itemIds&amp;quot;:[]},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;self&amp;quot;},&amp;quot;cooldown&amp;quot;:0,&amp;quot;disabled&amp;quot;:false},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;selfIfBuffActive&amp;quot;,&amp;quot;not&amp;quot;:true,&amp;quot;number&amp;quot;:null},{&amp;quot;key&amp;quot;:&amp;quot;selfMpHigherThan&amp;quot;,&amp;quot;not&amp;quot;:false,&amp;quot;number&amp;quot;:30}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;skillToxicRetaliation&amp;quot;,&amp;quot;itemIds&amp;quot;:[]},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;self&amp;quot;},&amp;quot;cooldown&amp;quot;:5,&amp;quot;disabled&amp;quot;:false},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;foeIsBoss&amp;quot;,&amp;quot;number&amp;quot;:null,&amp;quot;not&amp;quot;:null}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;skillKingCobrasFang&amp;quot;},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;foe&amp;quot;},&amp;quot;cooldown&amp;quot;:0,&amp;quot;disabled&amp;quot;:false},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;foeIsElite&amp;quot;,&amp;quot;number&amp;quot;:null,&amp;quot;not&amp;quot;:null}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;skillKingCobrasFang&amp;quot;},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;foe&amp;quot;},&amp;quot;cooldown&amp;quot;:0,&amp;quot;disabled&amp;quot;:false},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;selfMpHigherThan&amp;quot;,&amp;quot;number&amp;quot;:20,&amp;quot;not&amp;quot;:false},{&amp;quot;key&amp;quot;:&amp;quot;foeIsGatheringMaterial&amp;quot;,&amp;quot;not&amp;quot;:true,&amp;quot;number&amp;quot;:null}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;skillKingCobrasFang&amp;quot;},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;foe&amp;quot;},&amp;quot;cooldown&amp;quot;:0,&amp;quot;disabled&amp;quot;:false},{&amp;quot;conditions&amp;quot;:[{&amp;quot;key&amp;quot;:&amp;quot;true&amp;quot;}],&amp;quot;action&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;attack&amp;quot;,&amp;quot;itemIds&amp;quot;:[]},&amp;quot;target&amp;quot;:{&amp;quot;key&amp;quot;:&amp;quot;foe&amp;quot;,&amp;quot;characterId&amp;quot;:0},&amp;quot;cooldown&amp;quot;:0}],&amp;quot;position&amp;quot;:&amp;quot;frontline&amp;quot;}&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Ideas and Suggestions===&lt;br /&gt;
&amp;#039;&amp;#039;These are all suggestions, you can&amp;#039;t have 1 script which is perfect for every hunt, gear or playstyle&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Stack poison with [[Scourge#King Cobra&amp;#039;s Fang | King Cobra&amp;#039;s Fang]] before using [[Scourge#Venom Shock | Venom Shock]] for maximum burst&lt;br /&gt;
*[[Scourge#Scorpion Sting Needles | Scorpion Sting Needles]] is excellent for spreading poison across enemy lines&lt;br /&gt;
*Keep [[Scourge#Expose Weakness | Expose Weakness]] active for party-wide Hit and S.Atk bonuses&lt;br /&gt;
*[[Scourge#Toxic Retaliation | Toxic Retaliation]] punishes melee attackers with free King Cobra&amp;#039;s Fang counters&lt;br /&gt;
*[[Scourge#Antivenom Wave | Antivenom Wave]] provides solid AoE healing - don&amp;#039;t neglect your support role&lt;br /&gt;
*Against high HP enemies, let poison stacks build before detonating with Venom Shock&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Black Widow&amp;#039;s Bite===&lt;br /&gt;
&amp;#039;&amp;#039;active | attack | multi-target | debuff&amp;#039;&amp;#039;&lt;br /&gt;
*Max level: 100&lt;br /&gt;
*Range: 1&lt;br /&gt;
*Available on: [[Scourge]]&lt;br /&gt;
*Enhanced by: [[Scout#Circling Strike | Circling Strike]], [[Rogue#Disarm | Disarm]]&lt;br /&gt;
&lt;br /&gt;
Using the knowledge of the foes&amp;#039; vital points, the Scourge uses both hands to administer a powerful nerve toxin to up to 2 enemies, debilitating them in the process. Enhanced by Circling Strike and Disarm, adding 0~60% P.Atk, 0~10 S.Atk, 0~32% P.Atk and M.Atk reduction, and a bonus damage of 100~300% of the Scourge&amp;#039;s current S.Atk value on top. Attacks 1 or 2 enemies without repeating. Requires a non-wooden melee weapon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable skill-table&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill level !! MP Cost !! Damage !! Other Effects&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 12 MP || 140% P.ATK + 100% S.Atk || 0 S.Atk, 0% Atk reduction, +0 Disarm rounds&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 14.5 MP || 175% P.ATK + 150% S.Atk || 2.5 S.Atk, 8% Atk reduction, +0.5 Disarm rounds&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 17 MP || 210% P.ATK + 200% S.Atk || 5 S.Atk, 16% Atk reduction, +1 Disarm round&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 19.5 MP || 245% P.ATK + 250% S.Atk || 7.5 S.Atk, 24% Atk reduction, +1.5 Disarm rounds&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 22 MP || 280% P.ATK + 300% S.Atk || 10 S.Atk, 32% Atk reduction, +2 Disarm rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===King Cobra&amp;#039;s Fang===&lt;br /&gt;
&amp;#039;&amp;#039;active | attack | single target | poison&amp;#039;&amp;#039;&lt;br /&gt;
*Max level: 100&lt;br /&gt;
*Range: 1 (uses weapon range)&lt;br /&gt;
*Available on: [[Scourge]]&lt;br /&gt;
*Enhanced by: [[Scout#Circling Strike | Circling Strike]], [[Rogue#Envenom | Envenom]]&lt;br /&gt;
&lt;br /&gt;
Virulent laceration coated with the Scourge&amp;#039;s most potent poison, with a chance to apply huge amounts of the Poison status. Enhanced by Circling Strike and Envenom, adding 0~40% P.Atk and 0~30 S.Atk on top. Adds 1 stack of poison at levels 40 and 80, for a possible total of 4 stacks per successful hit. Damage ranges from 140~230% P.Atk, with 10~70 bonus S.Atk. Can be used with any weapon type, including ranged.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable skill-table&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill level !! MP Cost !! Damage !! Poison Stacks !! S.Atk Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 10 MP || 140% P.ATK || 2 stacks || +10 S.Atk&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 12 MP || 162.5% P.ATK || 2 stacks || +25 S.Atk&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 14 MP || 185% P.ATK || 3 stacks || +40 S.Atk&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 16 MP || 207.5% P.ATK || 3 stacks || +55 S.Atk&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 18 MP || 230% P.ATK || 4 stacks || +70 S.Atk&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Scorpion Sting Needles===&lt;br /&gt;
&amp;#039;&amp;#039;active | attack | lane AoE | poison&amp;#039;&amp;#039;&lt;br /&gt;
*Max level: 100&lt;br /&gt;
*Range: 3&lt;br /&gt;
*Available on: [[Scourge]]&lt;br /&gt;
*Enhanced by: [[Scout#Circling Strike | Circling Strike]], [[Rogue#Envenom | Envenom]]&lt;br /&gt;
&lt;br /&gt;
In a swift motion, throws a fan of poison coated shivs in a line of enemies. Enhanced by Circling Strike and Envenom. Hits all enemies on the first line the shivs encounter. Damage ranges from 80~170% P.Atk, with 0~40 bonus S.Atk, and adds 1 stack of poison at level 51, for a possible total of 3 stacks per hit. Requires a dagger to be equipped.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable skill-table&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill level !! MP Cost !! Damage !! Poison Stacks !! S.Atk Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 16 MP || 80% P.ATK || 2 stacks || +0 S.Atk&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 19.5 MP || 102.5% P.ATK || 2 stacks || +10 S.Atk&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 23 MP || 125% P.ATK || 2 stacks || +20 S.Atk&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 26.5 MP || 147.5% P.ATK || 3 stacks || +30 S.Atk&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 30 MP || 170% P.ATK || 3 stacks || +40 S.Atk&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Expose Weakness===&lt;br /&gt;
&amp;#039;&amp;#039;active | buff | all allies&amp;#039;&amp;#039;&lt;br /&gt;
*Max level: 100&lt;br /&gt;
*Available on: [[Scourge]]&lt;br /&gt;
*Enhanced by: [[Scout#Tactical Positioning | Tactical Positioning]]&lt;br /&gt;
&lt;br /&gt;
Strategic party buff. Further increases the Hit rate of each party member, as well as their S.Atk. Enhanced by Tactical Positioning, adding 0~10 Hit and 0~20 S.Atk on top. With both skills at max level, +35 Hit and +20 S.Atk for the whole party, for 10~15 rounds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable skill-table&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill level !! MP Cost !! Hit Bonus !! S.Atk Bonus !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 15 MP || +0 Hit || +0 S.Atk || 10 rounds&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 20 MP || +2.5 Hit || +5 S.Atk || 11.25 rounds&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 25 MP || +5 Hit || +10 S.Atk || 12.5 rounds&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 30 MP || +7.5 Hit || +15 S.Atk || 13.75 rounds&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 35 MP || +10 Hit || +20 S.Atk || 15 rounds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Antivenom Wave===&lt;br /&gt;
&amp;#039;&amp;#039;active | heal | all allies&amp;#039;&amp;#039;&lt;br /&gt;
*Max level: 100&lt;br /&gt;
*Range: 1&lt;br /&gt;
*Available on: [[Scourge]]&lt;br /&gt;
*Enhanced by: [[Scout#First Aid | First Aid]], [[Rogue#Antidote | Antidote]]&lt;br /&gt;
&lt;br /&gt;
A wide discharge of concentrated counterpoison that reaches anyone around the Scourge, healing and offering relief from Poison. Enhanced by First Aid and Antidote. The healing amount formula is: 0.5 * (First Aid Healing + Antidote Healing) + (0~4 depending on skill level) * (1.0 DEXHealing). Total with all skills maxed is 7 * DEXHealing. Adds 0~2 stacks to Antidote&amp;#039;s poison removal, for a maximum of 5 stacks removed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable skill-table&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill level !! MP Cost !! Healing !! Poison Stacks Removed&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 20 MP || 3 * DEXHealing || 3 stacks&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 25 MP || 4 * DEXHealing || 3.5 stacks&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 30 MP || 5 * DEXHealing || 4 stacks&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 35 MP || 6 * DEXHealing || 4.5 stacks&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 40 MP || 7 * DEXHealing || 5 stacks&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Toxic Retaliation===&lt;br /&gt;
&amp;#039;&amp;#039;active | buff | self&amp;#039;&amp;#039;&lt;br /&gt;
*Max level: 100&lt;br /&gt;
*Available on: [[Scourge]]&lt;br /&gt;
*Enhanced by: [[Rogue#Poison React | Poison React]]&lt;br /&gt;
&lt;br /&gt;
Readies their weapon for retaliation with a King Cobra&amp;#039;s Fang skill at no MP cost when an enemy attempts to make an attack against the Scourge. Adds 0~2 more charges on top of Poison React&amp;#039;s at levels 40 and 80, for a possible total of 6 charges with both skills maxed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable skill-table&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill level !! MP Cost !! Total Charges (with Poison React)&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 20 MP || 2 charges&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 22.5 MP || 2.5 charges&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 25 MP || 4 charges&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 27.5 MP || 5 charges&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 30 MP || 6 charges&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Plague Doctor===&lt;br /&gt;
&amp;#039;&amp;#039;passive&amp;#039;&amp;#039;&lt;br /&gt;
*Max level: 100&lt;br /&gt;
*Available on: [[Scourge]]&lt;br /&gt;
&lt;br /&gt;
Extensive knowledge of brewing blights and antivenoms increases S.Atk and DEXHealing by 0~20 each. Levels up by healing allies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable skill-table&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill level !! S.Atk Bonus !! DEXHealing Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 0 || +0 S.Atk || +0 DEXHealing&lt;br /&gt;
|-&lt;br /&gt;
| 25 || +5 S.Atk || +5 DEXHealing&lt;br /&gt;
|-&lt;br /&gt;
| 50 || +10 S.Atk || +10 DEXHealing&lt;br /&gt;
|-&lt;br /&gt;
| 75 || +15 S.Atk || +15 DEXHealing&lt;br /&gt;
|-&lt;br /&gt;
| 100 || +20 S.Atk || +20 DEXHealing&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Venom Shock===&lt;br /&gt;
&amp;#039;&amp;#039;active | attack | area&amp;#039;&amp;#039;&lt;br /&gt;
*Max level: 100&lt;br /&gt;
*Range: 2&lt;br /&gt;
*Available on: [[Scourge]]&lt;br /&gt;
&lt;br /&gt;
Expunges all poison stacks from foes in range, causing a violent chemical reaction that gets stronger the more stacks are consumed. Deals an exponentially increasing amount of damage depending on how many stacks were consumed, up to 500~1000% P.Atk at 10 stacks. This attack has 25~50 True Damage. Clears all poison after hitting.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable skill-table&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill level !! MP Cost !! Max Damage (10 stacks) !! True Damage&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 24 MP || 500% P.ATK || 25 True Damage&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 30.5 MP || 625% P.ATK || 31.25 True Damage&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 37 MP || 750% P.ATK || 37.5 True Damage&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 43.5 MP || 875% P.ATK || 43.75 True Damage&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 50 MP || 1000% P.ATK || 50 True Damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note: Damage scales exponentially with poison stacks consumed. Maximum effectiveness requires patient poison application before detonation.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Mangusto</name></author>
	</entry>
</feed>