Stats & Attributes: Revision history

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View ( | older 50) (20 | 50 | 100 | 250 | 500)

12 March 2024

11 March 2024

10 March 2024

8 March 2024

18 March 2023

11 February 2023

27 December 2022

16 October 2022

14 October 2022

13 October 2022

12 October 2022

11 October 2022

  • curprev 08:5608:56, 11 October 2022Sinweaver talk contribs 408 bytes +408 Created page with "=Attributes= A character's attributes determine its combat capability. Everyone starts off with the same amount of status points that they can allocate to different stats for varying effects. The number of status points needed to advance each stat will increase as you put more points into it. Base stats are capped at 99. ==Strength== ==Agility== ==Dexterity== ==Vitality== ==Intelligence== ==Wisdom=="
(newest | oldest) View ( | older 50) (20 | 50 | 100 | 250 | 500)